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Difference between revisions of "LUA:GetClass"
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== LUA Functions: GetClass(param) == | == LUA Functions: GetClass(param) == | ||
Returns the current '''class''' of ''param''. The parameter can be either a player or the NPC currently being interacted with. | Returns the current '''class''' of ''param''. The parameter can be either a player or the NPC currently being interacted with. | ||
Revision as of 17:16, 23 November 2010
LUA Functions: GetClass(param)
Returns the current class of param. The parameter can be either a player or the NPC currently being interacted with.
Syntax
var = GetClass(param)
Parameters
Required: param (int)
Notes
param must be one of the vars in the function params. In the example above, it would be either "NPC" or "Spawn"
Usage
function hailed(NPC, Spawn) Say(NPC, "Your class is " .. GetClass(Spawn) .. "!") end
This makes the NPC respond to the player who hails it with the players class.