Difference between revisions of "Developer:Release 0.1"
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| − | [http://sourceforge.net/project/showfiles.php?group_id=140686&package_id=154393&release_id=546726 Binaries ] | + | :[http://sourceforge.net/project/showfiles.php?group_id=140686&package_id=154393&release_id=546726 Binaries]<br> |
Revision as of 14:20, 17 October 2008
EQ2Emulator 0.1 Release
EQ2Emulator v0.1 was released on October 13, 2007 by Lethalencounter.
Files:
Release 0.1+ additional developers: Cadimiom.
Build 5
10/26/2007
LethalEncounter: Fixed bug that would cause clients to crash each other from movement.
LethalEncounter: Fixed a bug that should cause the client to ignore movement updates after a few minutes.
LethalEncounter: Made a few changes to packets that should improve performance a bit.
LethalEncounter: Fixed a bug from spawn updates that would crash client when it spawned.
LethalEncounter: Fixed a crash bug from sending updates too soon as a client is logging onto the server.
LethalEncounter: Found a few more flags for items.
10/24/2007
Cadimiom: /itemsearch added, can specify a search string up to 256 characters (include spacing), can also specify max search results after that (just a number).
- Ex. /itemsearch rough ruby 5
- Max results for an admin is set to 20, crashes the client if any more are sent.
- Ex. /itemsearch rough ruby 5
10/21/2007
Cadimiom: Added two variables: maxplayers and mingamefullstatus these are checks with the login server when a character attempts to play their character.
10/19/2007
Cadimiom: Login Server now records world server statistics in the database for future website use.
Build 4
10/16/2007
Cadimiom: Login Server now keeps track of worlds in two variables, a map and a list.
- The list holds worlds which have not yet been authorized (have ID's set)
- The map holds the worlds which have been authorized.
- The list holds worlds which have not yet been authorized (have ID's set)
Cadimiom: Users will no longer get stuck with forced disconnect trying to create a character.
Cadimiom: Fixed bugs with how VisualStates and Variables in the World Server were handled in maps.
Build 3
10/15/2007
Cadimiom: World Servers can now be locked and use a database variable to set minimum status.
Cadimiom: Updated the Login Server to handle world's admin_status for banned/suspended accounts. (All receive the same reply right now, but it restricts logging to the world).
Build 2
10/14/2007
Cadimiom: If a client tries to login to an invalid world or does not receive a response within 5 seconds from a world server, it now receives a response to reset the character screen.
Cadimiom: World servers that are not connected are no longer listed on the LoginServer.
Cadimiom: Characters from world servers that are not connected should no longer appear.
Cadimiom: Login Server now has the updated reason codes for character creation.
Cadimiom: World Server's Name Filter now checks appropriate max lengths for characters name.
Cadimiom: World Server will now receive updates of Login Character Deletions if it is connected.
LethalEncounter: Fixed crash bug when spawning objects.
LethalEncounter: Made some adjustments to player position updates that should reduce the amount of crashes produced.
LethalEncounter: Fixed a few crash bugs relating to logging in and out.
LethalEncounter: Fixed a few code bugs for linux compilations.