Difference between revisions of "Main Page"

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<th>[[Systems | Main Systems]] &bull; [[Tools]] &bull; [[Admins:Ingame_Commands | Commands]] &bull; [[TermsAndMeanings | Common Terms]] &bull; [[Reference | Reference Lists]] &bull; <br/> [[Tutorials]] &bull; <br/> [[Developer:Contributors | Contributors]]</th>
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<th>&bull; [[Systems | Main Systems]] <br/> &bull; [[Tools]] <br/> &bull; [[Admins:Ingame_Commands | Commands]] <br/> &bull; [[TermsAndMeanings | Common Terms]] <br/> &bull; [[Reference | Reference Lists]] <br/> &bull; [[Tutorials]] <br/> &bull; [[Developer:Contributors | Contributors]]</th>
<th>[[Players:AoM_Client | How to Connect]] &bull; <br/> [[Players:DoV_Client | DoV Setup]] &bull; <br/> [[Players:Live_Client | Free Client Setup]] &bull; <br/>[[Players:How_To_Connect | Archive How to Connect]] &bull; [[Players:Compatible_Clients | Compatible Clients]] &bull; <br/> [[Players:Faq | Player FAQ]]
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<th>&bull; [[Players:AoM_Client | How to Connect]] <br/> &bull; [[Players:Faq | Player FAQ]] <br/> &bull; [[Players:DoV_Client | DoV Client Only]]
 
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<th>[[Content:Content_Designer | World Developer]] &bull; [[ContentDesigner:SpawnScripts | Spawn Scripts]] &bull; <br/> [[LUA | LUA]]</th>
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<th>&bull; [[Content:Content_Designer | World Developer]] <br/> &bull; [[ContentDesigner:SpawnScripts | Spawn Scripts]] <br/> &bull; [[LUA | LUA]]</th>
<th>[[Admins:Server_Setup_Guide | Server Setup Guides]] &bull; [[Admins:LogSystem | Log System]] &bull; [[Admins:Content | Filling your world with content]] &bull; [[Admins:ContentQuest |Writing your first quest]] &bull; [[Admins:Faq | Admin FAQ]] &bull; [[Admins:MiniLogin | MiniLogin]]
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<th>&bull; [[Admins:Server_Setup_Guide | Server Setup Guides]] <br/> &bull; [[Admins:LogSystem | Log System]] <br/> &bull; [[Admins:Content | Filling your world with content]] <br/> &bull; [[Admins:ContentQuest |Writing your first quest]] <br/> &bull; [[Admins:Faq | Admin FAQ]] <br/> &bull; [[Admins:MiniLogin | MiniLogin]]
 
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<th>[[Modules:ProjectManager | Project Manager]] &bull; [[Developer | Server Development]] &bull; [[Database | Database Development]] &bull; [[LUA]] &bull; [[Packets | Packet Resources]]
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<th>&bull; [[Modules:ProjectManager | Project Manager]] <br/> &bull; [[Developer | Server Development]] <br/> &bull; [[Database | Database Development]] <br/> &bull; [[LUA]] <br/> &bull; [[Packets | Packet Resources]]
 
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Revision as of 23:13, 10 May 2020

EQ2EmuLogoWhite.png
Welcome to the EQ2Emulator Wiki.
The goal of this community is to recreate a live like play experience based on EverQuest II. This wiki is designed to help those beginning on this project, as well as our veterans, with information to have access to as much knowledge as possible to aide them in further development of this project.


Table of Contents
File:general.png
General
File:players.png
Players
File:content.png
Content
File:admin.png
Admins
File:dev.png
Developers
Main Systems
Tools
Commands
Common Terms
Reference Lists
Tutorials
Contributors
How to Connect
Player FAQ
DoV Client Only
World Developer
Spawn Scripts
LUA
Server Setup Guides
Log System
Filling your world with content
Writing your first quest
Admin FAQ
MiniLogin
Project Manager
Server Development
Database Development
LUA
Packet Resources




When considering adding information to our WIKI, please keep in mind we are not here to re-produce Live game information on the mechanics of Everquest II, as there are dozens of sites on the web (Zam's, EQ2 Wikia, SOE forums) for information about player classes, races, spell lists, etc. The information on this WIKI needs to pertain to EQ2EMULATOR ONLY.

Unrelated page submissions will be deleted. Thank you for your adherence to this very simple rule.

There is also a group of Templates to help making new pages easier.

Important

As of April 27, 2015 there is a major effort to bring the wiki up to date as well as make it more user friendly.

Update, September 06, 2015, still a lot of work being done, Cynnar has done a great job of adding and reorganizing most pages, we just have a lot of content to go through as well as actually working on the emu itself.