Difference between revisions of "LUA:MoveToLocation"

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When hailed the NPC will move to 10, 0, 20
 
When hailed the NPC will move to 10, 0, 20
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end
 
end
 
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When hailed the NPC will move to 10, 0, 20 at a speed of 2 and will execute the call back function FooBar
 
When hailed the NPC will move to 10, 0, 20 at a speed of 2 and will execute the call back function FooBar

Revision as of 16:25, 7 September 2019

LUA - MoveToLocation

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LUA Functions: MoveToLocation()

Has the spawn move to the given location


Syntax

MoveToLocation(param1, param2, param3, param4, [param5], [param6], [param7])


Parameters

Required - param1 (Spawn), param2 (float), param3 (float), param4 (float)
param1 is the spawn to move
param2 is the x coordinate to move to
param3 is the y coordinate to move to
param4 is the z coordinate to move to
Optional - param5 (float), param6 (string), param7 (bool)
param5 is the speed
param6 is a lua call back function
param7 is true if you plan to add more points, false when it is the last point


Usage

function hailed(NPC, Spawn)
    MoveToLocation(NPC, 10, 0, 20)
end

When hailed the NPC will move to 10, 0, 20


function hailed(NPC, Spawn)
    MoveToLocation(NPC, 10, 0, 20, 2, "FooBar")
end

When hailed the NPC will move to 10, 0, 20 at a speed of 2 and will execute the call back function FooBar