Difference between revisions of "Database:Starting"

m (added some start_zones info from le's post)
 
Line 2: Line 2:
  
 
[http://www.eq2emulator.net/phpBB3/viewtopic.php?f=3&t=10&p=772&hilit=starting+zones#p772 Read LethalEncounters Post]
 
[http://www.eq2emulator.net/phpBB3/viewtopic.php?f=3&t=10&p=772&hilit=starting+zones#p772 Read LethalEncounters Post]
 +
 +
*Note* As of 23/09/09 - Racial and Class ID of 255 will match all (not 0/0)
  
 
You will need to update the starting_zones table to do what you are trying to do. All the starting tables allow you to set defaults for class_id and race_id. Here is how it works:
 
You will need to update the starting_zones table to do what you are trying to do. All the starting tables allow you to set defaults for class_id and race_id. Here is how it works:
Line 8: Line 10:
 
* 2. If no match, then it tries to match the class of the character.
 
* 2. If no match, then it tries to match the class of the character.
 
* 3. If no match, then it tries to match the race of the character.
 
* 3. If no match, then it tries to match the race of the character.
* 4. If no match, then it uses the default (race of 0 and class of 0).
+
* 4. If no match, then it uses the default (race of 255 and class of 255).
  
 
If you want everyone to start in antonica, then you would set the zone_id to 12 (antonica's zone id) and race_id and class_id to 0. If you want only Fae to start in gfaydark you would set the zone_id to 114 and the race_id to 16 and leave class_id as 0.
 
If you want everyone to start in antonica, then you would set the zone_id to 12 (antonica's zone id) and race_id and class_id to 0. If you want only Fae to start in gfaydark you would set the zone_id to 114 and the race_id to 16 and leave class_id as 0.
  
 
This is similar to the other starting tables except all starting tables except starting_zones are inclusive (more than one condition can match like both class/race specific starting items and default starting items given to all characters).
 
This is similar to the other starting tables except all starting tables except starting_zones are inclusive (more than one condition can match like both class/race specific starting items and default starting items given to all characters).

Revision as of 14:26, 23 September 2009

Setting Start zones

Read LethalEncounters Post

  • Note* As of 23/09/09 - Racial and Class ID of 255 will match all (not 0/0)

You will need to update the starting_zones table to do what you are trying to do. All the starting tables allow you to set defaults for class_id and race_id. Here is how it works:

  • 1. Starts off trying to match the exact class_id and race_id of a character.
  • 2. If no match, then it tries to match the class of the character.
  • 3. If no match, then it tries to match the race of the character.
  • 4. If no match, then it uses the default (race of 255 and class of 255).

If you want everyone to start in antonica, then you would set the zone_id to 12 (antonica's zone id) and race_id and class_id to 0. If you want only Fae to start in gfaydark you would set the zone_id to 114 and the race_id to 16 and leave class_id as 0.

This is similar to the other starting tables except all starting tables except starting_zones are inclusive (more than one condition can match like both class/race specific starting items and default starting items given to all characters).