Difference between revisions of "LUA:AddCoin"

(Created page with "{{PageHeaderChild|LUA|AddCoin}} = LUA Functions: AddCoin() = Gives coins to the player ==== Syntax ==== AddCoin(param1, param2) ==== Parameters ==== ; Required - ''param1'' ...")
 
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{{LUAFunction
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|Name = AddCoin
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|Description = Add coins to the given spawn
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|Param1 = Spawn
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|Param1Desc = is the player to add coins to
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|Param2 = int32
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|Param2Desc = is the amount of coins to add
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|Example =
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<pre>
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function hailed(NPC, Spawn)
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    if IsPlayer(Spawn) then
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        AddCoin(Spawn, 10)
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        Say(NPC, "Here have some copper")
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    end
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end
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</pre>
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|ExampleDesc = When the NPC is hailed it will give the player 10 copper
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|Notes = Can only be use on a player.
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}}
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 +
 +
 +
 
{{PageHeaderChild|LUA|AddCoin}}
 
{{PageHeaderChild|LUA|AddCoin}}
  

Revision as of 13:17, 27 January 2021


LUA:AllFunctions - AddCoin

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Add coins to the given spawn

Syntax

AddCoin(param1, param2)

Parameters

Required - param1 (Spawn), param2 (int32)
param1 is the player to add coins to
param2 is the amount of coins to add


Example

function hailed(NPC, Spawn)
    if IsPlayer(Spawn) then
        AddCoin(Spawn, 10)
        Say(NPC, "Here have some copper")
    end
end

When the NPC is hailed it will give the player 10 copper

Notes

Can only be use on a player.



LUA - AddCoin

Return to: LUA | Tutorials | Portal | Forum | Project Manager | Bug Tracker


LUA Functions: AddCoin()

Gives coins to the player


Syntax

AddCoin(param1, param2)


Parameters

Required - param1 (Spawn), param2 (int32)
param1 is the player to add coins to
param2 is the amount of coins to add


Usage

function hailed(NPC, Spawn)
    if IsPlayer(Spawn) then
        AddCoin(Spawn, 10)
        Say(NPC, "Here have some copper")
    end
end

When the NPC is hailed it will give the player 10 copper

Notes

Can only be use on a player.