Difference between revisions of "LUA:GetLootCoin"

 
Line 6: Line 6:
  
 
==== Syntax ====
 
==== Syntax ====
var = GetLootCoins(param1)
+
var = GetLootCoin(param1)
  
  
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; Required - ''param1'' (Spawn)
 
; Required - ''param1'' (Spawn)
 
: ''param1'' is the spawn who's loot coins we want to get
 
: ''param1'' is the spawn who's loot coins we want to get
 +
 +
 +
==== Returns ====
 +
; int32
 +
: The amount of loot coins
  
  
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<pre>
 
<pre>
 
function hailed(NPC, Spawn)
 
function hailed(NPC, Spawn)
     local coins = GetLootCoins(NPC)
+
     local coins = GetLootCoin(NPC)
 
     Say(NPC, "I have " .. coins .. "coins")
 
     Say(NPC, "I have " .. coins .. "coins")
 
end
 
end

Latest revision as of 17:18, 9 August 2016

LUA - GetLootCoin

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LUA Functions: GetLootCoin()

Gets the given spawns loot coins


Syntax

var = GetLootCoin(param1)


Parameters

Required - param1 (Spawn)
param1 is the spawn who's loot coins we want to get


Returns

int32
The amount of loot coins


Usage

function hailed(NPC, Spawn)
    local coins = GetLootCoin(NPC)
    Say(NPC, "I have " .. coins .. "coins")
end

When the NPC is hailed it will Say() how many loot coins it has