Difference between revisions of "ContentDesigner:Creating Movement"
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There must be at least two MovementLoopAddLocation() functions in the script for this to work, and the parameters used are as follows... | There must be at least two MovementLoopAddLocation() functions in the script for this to work, and the parameters used are as follows... | ||
NPC, x, y, z, speed, delay, function name | NPC, x, y, z, speed, delay, function name | ||
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Note | Note | ||
*The delay is in seconds | *The delay is in seconds | ||
Revision as of 15:14, 14 June 2016
ContentDesigner:SpawnScripts - Creating Movement
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The Creating Movement guide will show you how to get your NPC's to walk and run around. With many different combinations you can make a specific path for the NPC to follow to walking in circles if you choose.
There are two functions that can be used to make an NPC move. Below you will find examples of how to use both to make an NPC move around in Norrath.
The MovementLoopAddLocation() function will allow an NPC to move along a given set of coordinates. This can be along a path, in a circle, or random locations. The below example will show a simple movement script. There must be at least two MovementLoopAddLocation() functions in the script for this to work, and the parameters used are as follows... NPC, x, y, z, speed, delay, function name Note *The delay is in seconds *The function name is optional
function spawn(NPC) MovementLoopAddLocation(NPC, -407.46, -60.48, 174.23, 2, math.random(5, 15)) MovementLoopAddLocation(NPC, -420.76, -60.86, 180.15, 2, math.random(5, 15)) MovementLoopAddLocation(NPC, -425.42, -61.32, 186.58, 2) MovementLoopAddLocation(NPC, -424.20, -61.98, 190.47, 2, math.random(5, 15)) MovementLoopAddLocation(NPC, -410.19, -62.87, 189.81, 2, math.random(5, 15)) MovementLoopAddLocation(NPC, -406.82, -60.56, 174.38, 2, math.random(5, 15), "Comment") end If we added the optional function name to the last MovementLoopAddLocation() it will call that function. Here is what that last MovementLoopAddLocation() would look like, and the function it would call. MovementLoopAddLocation(NPC, -406.82, -60.56, 174.38, 2, math.random(5, 15), "Comment")
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The second one MoveToLocation() will allow the NPC to move to a specific location then stop.