Difference between revisions of "TermsAndMeanings"

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''I have been working on the spawn script and quest for the NPC Biddy Bobick. I am having a problem when I get to the part of the quest I am supposed to get the accept quest box. At this point my client crashes.''
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This is an on going list of terms and meanings. If something is not on the list then please let an admin know so it can be added.
  
This example is probably not the best example to use, but it is what came to mind so I used it. It is really easy to understand this sentence, but I want to point out NPC and client.
 
  
In the world of Norrath there is usually mobs and NPC's, with mobs being those things you go out and kill and NPC's are the people like the broker, or merchant we buy pies from. Here at EQ2Emulator.net anything that is a mob is also an NPC. Of course you already knew that, but that is how we refer to all non player played characters. Depending on what you are doing may depend on what you call a NPC. For example if you are talking about a quest then the NPC csnd be called a quest giver. So you can see there is a possibility for confusion. This page was created in hopes of making things a bit clearer.
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'''Signs''' - Signs are usually found on sign posts, hanging over doors, and are the main triggers for zoning in EQ2Emulator (ie., click on a door which is actually a "sign" and you zone to a new location).
  
== Coming Soon ==
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'''Objects''' - Objects are things like Statues, Rocks, Fences, generally objects in the zone that are not interacted with.
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'''Widgets''' - Widgets are interactive objects in the world, such as Doors or clickable objects for quests/triggers, etc.
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'''Groundspawns''' - Groundspawns are harvestable items usually picked up by Gathering. These items are made up of things like harvest nodes, ? or shiny, ! or pages, and quest items on the ground.
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'''NPCs''' - NPCs are the humanoid, interactive spawns in a zone that players communicate, accept quests from, and engage in combat with.
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== More Coming Soon ==

Revision as of 22:58, 22 June 2015

General - Terms and meanings

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This is an on going list of terms and meanings. If something is not on the list then please let an admin know so it can be added.


Signs - Signs are usually found on sign posts, hanging over doors, and are the main triggers for zoning in EQ2Emulator (ie., click on a door which is actually a "sign" and you zone to a new location).

Objects - Objects are things like Statues, Rocks, Fences, generally objects in the zone that are not interacted with.

Widgets - Widgets are interactive objects in the world, such as Doors or clickable objects for quests/triggers, etc.

Groundspawns - Groundspawns are harvestable items usually picked up by Gathering. These items are made up of things like harvest nodes, ? or shiny, ! or pages, and quest items on the ground.

NPCs - NPCs are the humanoid, interactive spawns in a zone that players communicate, accept quests from, and engage in combat with.


More Coming Soon