Difference between revisions of "TermsAndMeanings"
| Line 2: | Line 2: | ||
| − | + | This is an on going list of terms and meanings. If something is not on the list then please let an admin know so it can be added. | |
| − | |||
| − | + | '''Signs''' - Signs are usually found on sign posts, hanging over doors, and are the main triggers for zoning in EQ2Emulator (ie., click on a door which is actually a "sign" and you zone to a new location). | |
| − | == Coming Soon == | + | '''Objects''' - Objects are things like Statues, Rocks, Fences, generally objects in the zone that are not interacted with. |
| + | |||
| + | '''Widgets''' - Widgets are interactive objects in the world, such as Doors or clickable objects for quests/triggers, etc. | ||
| + | |||
| + | '''Groundspawns''' - Groundspawns are harvestable items usually picked up by Gathering. These items are made up of things like harvest nodes, ? or shiny, ! or pages, and quest items on the ground. | ||
| + | |||
| + | '''NPCs''' - NPCs are the humanoid, interactive spawns in a zone that players communicate, accept quests from, and engage in combat with. | ||
| + | |||
| + | |||
| + | == More Coming Soon == | ||
Revision as of 22:58, 22 June 2015
General - Terms and meanings
Return to: General | Tutorials | Portal | Forum | Project Manager | Bug Tracker
This is an on going list of terms and meanings. If something is not on the list then please let an admin know so it can be added.
Signs - Signs are usually found on sign posts, hanging over doors, and are the main triggers for zoning in EQ2Emulator (ie., click on a door which is actually a "sign" and you zone to a new location).
Objects - Objects are things like Statues, Rocks, Fences, generally objects in the zone that are not interacted with.
Widgets - Widgets are interactive objects in the world, such as Doors or clickable objects for quests/triggers, etc.
Groundspawns - Groundspawns are harvestable items usually picked up by Gathering. These items are made up of things like harvest nodes, ? or shiny, ! or pages, and quest items on the ground.
NPCs - NPCs are the humanoid, interactive spawns in a zone that players communicate, accept quests from, and engage in combat with.