Difference between revisions of "LUA:AddControlEffect"

(Notes)
Line 11: Line 11:
 
: ''param1'' must be a reference to a player or NPC.
 
: ''param1'' must be a reference to a player or NPC.
 
: ''param2'' must be a number from 1 to 4 representing the type of effect to add
 
: ''param2'' must be a number from 1 to 4 representing the type of effect to add
 +
; Optional - ''param3'' (int8)
 +
: ''param3'' if set to 1, only add the control effect to the first param spawn
  
  

Revision as of 17:56, 27 March 2014

LUA Functions: AddControlEffect()

Adds a control effect (mez/stun) to the given spawn.


Syntax

AddControlEffect(param1, param2)


Parameters

Required - param1 (Spawn), param2 (int8)
param1 must be a reference to a player or NPC.
param2 must be a number from 1 to 4 representing the type of effect to add
Optional - param3 (int8)
param3 if set to 1, only add the control effect to the first param spawn


Usage

function cast(Caster, Target)
  -- Mez the target.
  AddControlEffect(Target, 1)
end

This will mez the target.


Notes

If this is used in a spell script a small amount of hate will be added to the target, if the effect is considered hostile.

Types
1 - Mez
2 - Stifle
3 - Daze
4 - Stun
5 - Root
6 - Fear
7 - Waterwalking
8 - Underwater Moonjumps
11 - Snare
12 - Flight
13 - Glide
14 - Safefall