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Difference between revisions of "LUA:AddControlEffect"
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: ''param1'' must be a reference to a player or NPC. | : ''param1'' must be a reference to a player or NPC. | ||
: ''param2'' must be a number from 1 to 4 representing the type of effect to add | : ''param2'' must be a number from 1 to 4 representing the type of effect to add | ||
| + | ; Optional - ''param3'' (int8) | ||
| + | : ''param3'' if set to 1, only add the control effect to the first param spawn | ||
Revision as of 17:56, 27 March 2014
LUA Functions: AddControlEffect()
Adds a control effect (mez/stun) to the given spawn.
Syntax
AddControlEffect(param1, param2)
Parameters
- Required - param1 (Spawn), param2 (int8)
- param1 must be a reference to a player or NPC.
- param2 must be a number from 1 to 4 representing the type of effect to add
- Optional - param3 (int8)
- param3 if set to 1, only add the control effect to the first param spawn
Usage
function cast(Caster, Target) -- Mez the target. AddControlEffect(Target, 1) end
This will mez the target.
Notes
If this is used in a spell script a small amount of hate will be added to the target, if the effect is considered hostile.
- Types
- 1 - Mez
- 2 - Stifle
- 3 - Daze
- 4 - Stun
- 5 - Root
- 6 - Fear
- 7 - Waterwalking
- 8 - Underwater Moonjumps
- 11 - Snare
- 12 - Flight
- 13 - Glide
- 14 - Safefall