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Difference between revisions of "LUA:GetAgi"
John Adams (talk | contribs) m (→GetAgi) |
John Adams (talk | contribs) m (paragraph spacing, changed title (redundant)) |
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== Syntax == | == Syntax == | ||
var = GetAgi(Spawn) | var = GetAgi(Spawn) | ||
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== Parameters == | == Parameters == | ||
Required: ''Spawn'' must be a reference to a player or NPC. | Required: ''Spawn'' must be a reference to a player or NPC. | ||
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== Usage == | == Usage == | ||
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Say(NPC, "Your agility is " .. GetAgi(Spawn) .. "! Very impressive!") | Say(NPC, "Your agility is " .. GetAgi(Spawn) .. "! Very impressive!") | ||
end | end | ||
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== Notes == | == Notes == | ||
(optional) | (optional) | ||
Revision as of 16:49, 27 March 2009
Returns the current agility of param. The parameter can be either a player or the NPC currently being interacted with.
Contents
Syntax
var = GetAgi(Spawn)
Parameters
Required: Spawn must be a reference to a player or NPC.
Usage
function hailed(NPC, Spawn) Say(NPC, "Your agility is " .. GetAgi(Spawn) .. "! Very impressive!") end
Notes
(optional)