Difference between revisions of "LUA:MoveToLocation"

(Created page with "= LUA Functions: MoveToLocation() = Has the spawn move to the given location ==== Syntax ==== MoveToLocation(param1, param2, param3, param4) ==== Parameters ==== ; Required -...")
 
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==== Syntax ====
 
==== Syntax ====
MoveToLocation(param1, param2, param3, param4)
+
MoveToLocation(param1, param2, param3, param4, [param5], [param6])
  
  
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: ''param3'' is the y coordinate to move to
 
: ''param3'' is the y coordinate to move to
 
: ''param4'' is the z coordinate to move to
 
: ''param4'' is the z coordinate to move to
 +
;Optional - ''param5'' (float), ''param6'' (string)
 +
: ''param5'' is the speed
 +
: ''param6'' is a lua call back function
  
  

Revision as of 18:12, 28 January 2016

LUA Functions: MoveToLocation()

Has the spawn move to the given location


Syntax

MoveToLocation(param1, param2, param3, param4, [param5], [param6])


Parameters

Required - param1 (Spawn), param2 (float), param3 (float), param4 (float)
param1 is the spawn to move
param2 is the x coordinate to move to
param3 is the y coordinate to move to
param4 is the z coordinate to move to
Optional - param5 (float), param6 (string)
param5 is the speed
param6 is a lua call back function


Usage

function hailed(NPC, Spawn)
    MoveToLocation(NPC, 10, 0, 20)
end

When hailed the NPC will move to 10, 0, 20