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Difference between revisions of "LUA:GetAgi"
John Adams (talk | contribs) m (→LUA Functions: GetAGI) |
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== Usage == | == Usage == | ||
function hailed(NPC, Spawn) | function hailed(NPC, Spawn) | ||
| − | Say(NPC, "Your agility is " .. GetAgi .. "! Very impressive!") | + | Say(NPC, "Your agility is " .. GetAgi(Spawn) .. "! Very impressive!") |
end | end | ||
| − | |||
== Notes == | == Notes == | ||
(optional) | (optional) | ||
Revision as of 16:23, 27 March 2009
LUA Functions: GetAgi
Returns the current agility of param. The parameter can be either a player or the NPC currently being interacted with.
Syntax
var = GetAgi
Parameters
Required: param must be a reference to a player or NPC.
Usage
function hailed(NPC, Spawn) Say(NPC, "Your agility is " .. GetAgi(Spawn) .. "! Very impressive!") end
Notes
(optional)