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Version of 18:58, 13 August 2013 by I need to Update My Profile
Difference between revisions of "LUA:GetEquippedItemBySlot"
(Created page with "This function will return an item pointer from a player. ==== Syntax ==== GetEquippedItem([Spawn] Player, [int8] slot) ==== Usage ==== <pre> function hailed(NPC, Spawn) Has...") |
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==== Syntax ==== | ==== Syntax ==== | ||
| − | + | GetEquippedItemBySlot([Spawn] Player, [int8] slot) | |
==== Usage ==== | ==== Usage ==== | ||
<pre> | <pre> | ||
function hailed(NPC, Spawn) | function hailed(NPC, Spawn) | ||
| − | + | GetEquippedItemBySlot(Spawn, 0) | |
end | end | ||
</pre> | </pre> | ||
Latest revision as of 18:58, 13 August 2013
This function will return an item pointer from a player.
Syntax
GetEquippedItemBySlot([Spawn] Player, [int8] slot)
Usage
function hailed(NPC, Spawn)
GetEquippedItemBySlot(Spawn, 0)
end
This will return an item pointer to the primary weapon of "Spawn".