Difference between revisions of "LUA:MovementLoopAdd"

(New page: ==Add a location to the spawn's movement loop== ===Usage=== MovementLoopAdd(Spawn, x, y, z, speed, delay, [function]) Spawn: The spawn to add the location to. x: The x value. y: The y val...)
 
 
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===Usage===
 
===Usage===
 
MovementLoopAdd(Spawn, x, y, z, speed, delay, [function])
 
MovementLoopAdd(Spawn, x, y, z, speed, delay, [function])
 +
 
Spawn: The spawn to add the location to.
 
Spawn: The spawn to add the location to.
 +
 
x: The x value.
 
x: The x value.
 +
 
y: The y value.
 
y: The y value.
 +
 
z: The z value.
 
z: The z value.
 +
 
speed: The speed at which the spawn will move to this location.
 
speed: The speed at which the spawn will move to this location.
 +
 
delay: The amount of time the spawn will wait once it has reached this location.
 
delay: The amount of time the spawn will wait once it has reached this location.
 +
 
function: (Optional)  The function called once the spawn has reached this location.
 
function: (Optional)  The function called once the spawn has reached this location.

Latest revision as of 11:16, 3 March 2009

Add a location to the spawn's movement loop

Usage

MovementLoopAdd(Spawn, x, y, z, speed, delay, [function])

Spawn: The spawn to add the location to.

x: The x value.

y: The y value.

z: The z value.

speed: The speed at which the spawn will move to this location.

delay: The amount of time the spawn will wait once it has reached this location.

function: (Optional) The function called once the spawn has reached this location.