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Difference between revisions of "Admins:Ingame Commands"
John Adams (talk | contribs) (→'''Everquest 2 Emulator: Commands List''') |
John Adams (talk | contribs) (Updated severely outdated Admin Command List) |
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*[[Commands:animtest | /animtest]] - | *[[Commands:animtest | /animtest]] - | ||
| + | *[[Commands:announce | /announce]] [message] - Sends an announcement message to all client screens | ||
*[[Commands:attack | /attack]] - Starts attacking an attackable target | *[[Commands:attack | /attack]] - Starts attacking an attackable target | ||
| − | *[[Commands:ban | /ban]] - | + | *[[Commands:ban | /ban]] [name] [permanent:0/1] - Bans character ''name'' either permanently (1) or not (0) |
*[[Commands:bank | /bank]] - Begins banking session with targetted banker | *[[Commands:bank | /bank]] - Begins banking session with targetted banker | ||
| + | *[[Commands:broadcast | /broadcast]] [message] - Sends an broadcast message to all client chat boxes | ||
| + | *[[Commands:bug | /bug]] - UI-driven bug reporting tool, reports bugs to EQ2Emulator Developers | ||
*[[Commands:cannedemote | /cannedemote]] - | *[[Commands:cannedemote | /cannedemote]] - | ||
*[[Commands:class | /class]] [class_id] - Sets target class | *[[Commands:class | /class]] [class_id] - Sets target class | ||
| − | *[[Commands:flag | /flag]] [ | + | *[[Commands:depop | /depop]] - Clears zone of all spawns |
| + | *[[Commands:flag | /flag]] [name] [new_status] - Sets admin_status for character name | ||
*[[Commands:flymode | /flymode]] [0 / 1] - Disable/Enable fly mode | *[[Commands:flymode | /flymode]] [0 / 1] - Disable/Enable fly mode | ||
*[[Commands:gender | /gender]] - Sets target gender | *[[Commands:gender | /gender]] - Sets target gender | ||
| − | *[[Commands: | + | *[[Commands:giveitem | /giveitem]] [name] [item_id] - Gives ''item_id'' to ''name'' |
| − | *[[Commands: | + | *[[Commands:goto | /goto]] (name) - Moves to targeted spawn or to a spawn by name. If more than one spawn matches name, you will move to closest |
| + | *[[Commands:info | /info]] [inventory | equipment | spell] [id] - Displays information on item ID | ||
| + | *[[Commands:invulnerable | /invulnerable]] - Makes you unable to take any kind of damage | ||
| + | *[[Commands:itemsearch | /itemsearch]] Brings up broker-like Item Search tool (use "Buy" button to add item to inventory) | ||
*[[Commands:kick | /kick]] - Kick [player_name] off your server | *[[Commands:kick | /kick]] - Kick [player_name] off your server | ||
| − | *[[Commands:kill | /kill]] - Kill current target | + | *[[Commands:kill | /kill]] {self} - Kill current target, optionally, yourself |
| − | *[[Commands:level | /level]] - Set target | + | *[[Commands:level | /level]] [1 - 255] - Set target adventure level |
| + | *[[Commands:lock | /lock]] [1 | 0] - 1 = Lock World, 0 = Unlock World | ||
*[[Commands:loot | /loot additem]] [item id] - Adds an item to your targets loot table | *[[Commands:loot | /loot additem]] [item id] - Adds an item to your targets loot table | ||
*[[Commands:loot | /loot list]] - Lists items in your targets loot table | *[[Commands:loot | /loot list]] - Lists items in your targets loot table | ||
*[[Commands:loot | /loot removeitem]] [item id] - Removes an item from your targets loot table | *[[Commands:loot | /loot removeitem]] [item id] - Removes an item from your targets loot table | ||
*[[Commands:loot | /loot setcoin]] [copper] - Adds coin to your targets purse | *[[Commands:loot | /loot setcoin]] [copper] - Adds coin to your targets purse | ||
| + | *[[Commands:luadebug | /luadebug]] [start | stop] - Turns on in-game debugging of LUA scripts | ||
*[[Commands:move | /move]] [x,y,z] - Moves you to the specified x,y,z coordinates | *[[Commands:move | /move]] [x,y,z] - Moves you to the specified x,y,z coordinates | ||
| − | |||
*[[Commands:name | /name]] [name] - Sets target name | *[[Commands:name | /name]] [name] - Sets target name | ||
*[[Commands:race | /race]] [race_id] - Sets target race | *[[Commands:race | /race]] [race_id] - Sets target race | ||
| − | *[[Commands:reload | /reload items]] - Reloads Items data from DB | + | *[[Commands:reload_groundspawn_items | /reload groundspawn_items]] - Reloads Items data from DB |
| − | *[[Commands: | + | *[[Commands:reload_items | /reload items]] - Reloads Items data from DB |
| − | *[[Commands:reload | /reload spawnscripts]] - Reloads zone LUA spawn scripts | + | *[[Commands:reload_luasystem | /reload luasystem]] - Re-initializes LUA script system |
| − | *[[Commands:reload | /reload spells]] - Reloads LUA spell scripts | + | *[[Commands:reload_quests | /reload quests]] - Reloads zone LUA spawn scripts |
| − | *[[Commands: | + | *[[Commands:reload_spawnscripts | /reload spawnscripts]] - Reloads zone LUA spawn scripts |
| + | *[[Commands:reload_spawns | /reload spawns]] - Reloads entire spawn structure (global respawn) | ||
| + | *[[Commands:reload_spells | /reload spells]] - Reloads LUA spell scripts | ||
| + | *[[Commands:reload_structs | /reload structs]] - Reloads EQ2Emu structure xml | ||
| + | *[[Commands:reload_zonescripts | /reload zonescripts]] - Reloads LUA ZoneScripts | ||
| + | *[[Commands:repop | /repop]] - Clears and then respawns entire zone | ||
*[[Commands:settime | /settime]] [HH:MM] - Set world time to [HH:MM] example: /settime 08:30 | *[[Commands:settime | /settime]] [HH:MM] - Set world time to [HH:MM] example: /settime 08:30 | ||
| − | *[[Commands:spawn | /spawn add]] [spawngroup_id] [spawngroup name] (percentage) - | + | *[[Commands:spawn | /spawn]] [spawn id] (x) (y) (z) (heading) (location) - Spawns ''Spawn_ID'' from database (all parameters are optional except the spawn_id) |
| − | *[[Commands: | + | *[[Commands:spawn_add | /spawn add]] [spawngroup_id | ''new''] [spawngroup name] (percentage) - This command is used for adding the targeted NPC or Object to the database |
| − | *[[Commands:spawn | /spawn details]] - Display list of common spawn settings | + | *[[Commands:spawn_create | /spawn create]] [npc/object] [race_type] [class_type] [level] [name] (difficulty) (size) - Creates a new spawn |
| − | *[[Commands: | + | *[[Commands:spawn_combine | /spawn combine]] [add | remove | save | ''radius''] - combines multiple targeted spawns into a single spawn location |
| − | *[[Commands: | + | *[[Commands:spawn_details | /spawn details]] - Display list of common spawn settings |
| − | *[[Commands:spawn | /spawn remove]] - Deletes | + | *[[Commands:spawn_equipment | /spawn equipment]] [slot] [appearance_id] (red) (green) (blue) (highlight red) (highlight green) (highlight blue) - Sets targets equipment type and color |
| − | *[[Commands: | + | *[[Commands:spawn_list | /spawn list]] [npc/object] [name] - List spawns in zone |
| − | *[[Commands: | + | *[[Commands:spawn_move | /spawn move]] - Engages object placement tool to move objects/spawns in-game |
| + | *[[Commands:spawn_remove | /spawn remove]] {1} - Deletes targeted spawn, with "1" as param, also removes spawn from zone immediately. | ||
| + | *[[Commands:spawn_set | /spawn set]] [type] [value] - This command is used to change various settings for the targeted NPC or Object | ||
| + | *[[Commands:spawn_target | /spawn target]] [radius] | [spawn_id] {range} - Sets npc or object so it is again targetable | ||
*[[Commands:speed | /speed]] [1-100] - Sets movement speed of target | *[[Commands:speed | /speed]] [1-100] - Sets movement speed of target | ||
| − | *[[Commands:summon | /summon]] | + | *[[Commands:summon | /summon]] (name) - Summons a targeted spawn or a spawn by name to you. If more than one spawn matches name, it will summon closest |
| − | *[[Commands:summonitem | /summonitem]] [item_id] - Summons the item_id to your cursor | + | *[[Commands:summonitem | /summonitem]] [item_id] - Summons the item_id to your cursor (can also use /itemsearch in-game search tool) |
| + | *[[Commands:useability | /useability]] [Spell_ID] (tier) - Casts ''spell_id'', tier optional | ||
*[[Commands:version | /version]] - Shows the current EQ2Emu Server version | *[[Commands:version | /version]] - Shows the current EQ2Emu Server version | ||
*[[Commands:zone | /zone]] [name] - Moves you to zone [name] | *[[Commands:zone | /zone]] [name] - Moves you to zone [name] | ||
Revision as of 16:11, 11 June 2009
Everquest 2 Emulator: Commands List
"Commands" are what you would type in your chat window to make something happen, like "/spawn" to spawn an object or NPC, or "/summonitem" to summon an item to your character. All commands begin with a slash "/", some have a sub-command, and most commands will have at least one parameter.
Example:
/spawn add [spawn group id] [spawn group name] (percentage)
This article is will focus mostly on custom in-game commands specifically relating to the functionality of the EQ2Emulator. Type "/help" in the game to see a list of commands you'd find in the Live version of the game.
Below you will find the major command, with a link to it's sub-commands and parameters. Feel free to add to this list as it grows.
- /animtest -
- /announce [message] - Sends an announcement message to all client screens
- /attack - Starts attacking an attackable target
- /ban [name] [permanent:0/1] - Bans character name either permanently (1) or not (0)
- /bank - Begins banking session with targetted banker
- /broadcast [message] - Sends an broadcast message to all client chat boxes
- /bug - UI-driven bug reporting tool, reports bugs to EQ2Emulator Developers
- /cannedemote -
- /class [class_id] - Sets target class
- /depop - Clears zone of all spawns
- /flag [name] [new_status] - Sets admin_status for character name
- /flymode [0 / 1] - Disable/Enable fly mode
- /gender - Sets target gender
- /giveitem [name] [item_id] - Gives item_id to name
- /goto (name) - Moves to targeted spawn or to a spawn by name. If more than one spawn matches name, you will move to closest
- /info [inventory | equipment | spell] [id] - Displays information on item ID
- /invulnerable - Makes you unable to take any kind of damage
- /itemsearch Brings up broker-like Item Search tool (use "Buy" button to add item to inventory)
- /kick - Kick [player_name] off your server
- /kill {self} - Kill current target, optionally, yourself
- /level [1 - 255] - Set target adventure level
- /lock [1 | 0] - 1 = Lock World, 0 = Unlock World
- /loot additem [item id] - Adds an item to your targets loot table
- /loot list - Lists items in your targets loot table
- /loot removeitem [item id] - Removes an item from your targets loot table
- /loot setcoin [copper] - Adds coin to your targets purse
- /luadebug [start | stop] - Turns on in-game debugging of LUA scripts
- /move [x,y,z] - Moves you to the specified x,y,z coordinates
- /name [name] - Sets target name
- /race [race_id] - Sets target race
- /reload groundspawn_items - Reloads Items data from DB
- /reload items - Reloads Items data from DB
- /reload luasystem - Re-initializes LUA script system
- /reload quests - Reloads zone LUA spawn scripts
- /reload spawnscripts - Reloads zone LUA spawn scripts
- /reload spawns - Reloads entire spawn structure (global respawn)
- /reload spells - Reloads LUA spell scripts
- /reload structs - Reloads EQ2Emu structure xml
- /reload zonescripts - Reloads LUA ZoneScripts
- /repop - Clears and then respawns entire zone
- /settime [HH:MM] - Set world time to [HH:MM] example: /settime 08:30
- /spawn [spawn id] (x) (y) (z) (heading) (location) - Spawns Spawn_ID from database (all parameters are optional except the spawn_id)
- /spawn add [spawngroup_id | new] [spawngroup name] (percentage) - This command is used for adding the targeted NPC or Object to the database
- /spawn create [npc/object] [race_type] [class_type] [level] [name] (difficulty) (size) - Creates a new spawn
- /spawn combine [add | remove | save | radius] - combines multiple targeted spawns into a single spawn location
- /spawn details - Display list of common spawn settings
- /spawn equipment [slot] [appearance_id] (red) (green) (blue) (highlight red) (highlight green) (highlight blue) - Sets targets equipment type and color
- /spawn list [npc/object] [name] - List spawns in zone
- /spawn move - Engages object placement tool to move objects/spawns in-game
- /spawn remove {1} - Deletes targeted spawn, with "1" as param, also removes spawn from zone immediately.
- /spawn set [type] [value] - This command is used to change various settings for the targeted NPC or Object
- /spawn target [radius] | [spawn_id] {range} - Sets npc or object so it is again targetable
- /speed [1-100] - Sets movement speed of target
- /summon (name) - Summons a targeted spawn or a spawn by name to you. If more than one spawn matches name, it will summon closest
- /summonitem [item_id] - Summons the item_id to your cursor (can also use /itemsearch in-game search tool)
- /useability [Spell_ID] (tier) - Casts spell_id, tier optional
- /version - Shows the current EQ2Emu Server version
- /zone [name] - Moves you to zone [name]