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Difference between revisions of "Admins:Ingame Commands"
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*[[Commands:Spawn | /Spawn]] - Used to add or modify spawn information for NPCs. | *[[Commands:Spawn | /Spawn]] - Used to add or modify spawn information for NPCs. | ||
| − | *[[Commands: | + | *[[Commands:animtest | /animtest]] - |
| − | + | *[[Commands:attack | /attack]] - Starts attacking an attackable target | |
| − | *[[Commands: | + | *[[Commands:ban | /ban]] - {not implemented} |
| − | + | *[[Commands:bank | /bank]] - Begins banking session with targetted banker | |
| − | *[[Commands: | + | *[[Commands:cannedemote | /cannedemote]] - |
| − | + | *[[Commands:class | /class]] [class_id] - Sets target class | |
| − | *[[Commands: | + | *[[Commands:flag | /flag]] [0-200] - Sets target admin_status value |
| − | + | *[[Commands:flymode | /flymode]] [0 / 1] - Disable/Enable fly mode | |
| − | *[[Commands: | + | *[[Commands:gender | /gender]] - Sets target gender |
| − | + | *[[Commands:goto | /goto]] [name] - Warps you to nearest [name] | |
| − | *[[Commands:Kill | / | + | *[[Commands:itemsearch | /itemsearch]] [item name] - List items containing [name] |
| − | + | *[[Commands:kick | /kick]] - Kick [player_name] off your server | |
| − | *[[Commands: | + | *[[Commands:kill | /kill]] - Kill current target |
| − | + | *[[Commands:level | /level]] - Set target XP level | |
| − | *[[Commands: | + | *[[Commands:loot | /loot additem]] [item id] - Adds an item to your targets loot table |
| − | + | *[[Commands:loot | /loot list]] - Lists items in your targets loot table | |
| − | *[[Commands: | + | *[[Commands:loot | /loot removeitem]] [item id] - Removes an item from your targets loot table |
| − | + | *[[Commands:loot | /loot setcoin]] [copper] - Adds coin to your targets purse | |
| − | *[[Commands: | + | *[[Commands:move | /move]] [x,y,z] - Moves you to the specified x,y,z coordinates |
| − | + | *[[Commands:move_spawn | /move_spawn]] - Engages object placement tool to move objects/spawns in-game | |
| − | *[[Commands: | + | *[[Commands:name | /name]] [name] - Sets target name |
| − | + | *[[Commands:race | /race]] [race_id] - Sets target race | |
| − | *[[Commands: | + | *[[Commands:reload | /reload items]] - Reloads Items data from DB |
| − | + | *[[Commands:reload | /reload luasystem]] - Re-initializes LUA script system | |
| − | *[[Commands: | + | *[[Commands:reload | /reload spawnscripts]] - Reloads zone LUA spawn scripts |
| − | + | *[[Commands:reload | /reload spells]] - Reloads LUA spell scripts | |
| − | *[[Commands: | + | *[[Commands:reload | /reload structs]] - Reloads EQ2Emu structure xml |
| + | *[[Commands:settime | /settime]] [HH:MM] - Set world time to [HH:MM] example: /settime 08:30 | ||
| + | *[[Commands:spawn | /spawn add]] [spawngroup_id] [spawngroup name] (percentage) - Adds target to zonespawn* tables as a new spawn group | ||
| + | *[[Commands:spawn | /spawn create]] [npc/object] [race_type] [class_type] [level] [name] (difficulty)(size) - Creates a new spawn | ||
| + | *[[Commands:spawn | /spawn details]] - Display list of common spawn settings | ||
| + | *[[Commands:spawn | /spawn equipment]] [slot] [appearance_id] (red)(green)(blue)(highlight red)(hgreen)(hblue) - Sets targets equipment | ||
| + | *[[Commands:spawn | /spawn list]] [npc/object] [name] - List spawns in zone | ||
| + | *[[Commands:spawn | /spawn remove]] - Deletes targetted spawn | ||
| + | *[[Commands:spawn | /spawn set]] - Change many aspects of current target | ||
| + | *[[Commands:spawn | /spawn target]] [npc/object] [spawn_id] - Sets npc or object so it is again targettable | ||
| + | *[[Commands:speed | /speed]] [1-100] - Sets movement speed of target | ||
| + | *[[Commands:summon | /summon]] [name] - Summons [name] to your current location | ||
| + | *[[Commands:summonitem | /summonitem]] [item_id] - Summons the item_id to your cursor | ||
| + | *[[Commands:version | /version]] - Shows the current EQ2Emu Server version | ||
| + | *[[Commands:zone | /zone]] [name] - Moves you to zone [name] | ||
Revision as of 19:33, 29 July 2008
Everquest 2 Emulator: Commands List
"Commands" are what you would type in your chat window to make something happen, like "/spawn" to spawn an object or NPC, or "/summonitem" to summon an item to your character. All commands begin with a slash "/", some have a sub-command, and most commands will have at least one parameter.
Example:
/spawn add [spawn group id] [spawn group name] (percentage)
This article is will focus mostly on custom in-game commands specifically relating to the functionality of the EQ2Emulator. Type "/help" in the game to see a list of commands you'd find in the Live version of the game.
Below you will find the major command, with a link to it's sub-commands and parameters. Feel free to add to this list as it grows.
- /Spawn - Used to add or modify spawn information for NPCs.
- /animtest -
- /attack - Starts attacking an attackable target
- /ban - {not implemented}
- /bank - Begins banking session with targetted banker
- /cannedemote -
- /class [class_id] - Sets target class
- /flag [0-200] - Sets target admin_status value
- /flymode [0 / 1] - Disable/Enable fly mode
- /gender - Sets target gender
- /goto [name] - Warps you to nearest [name]
- /itemsearch [item name] - List items containing [name]
- /kick - Kick [player_name] off your server
- /kill - Kill current target
- /level - Set target XP level
- /loot additem [item id] - Adds an item to your targets loot table
- /loot list - Lists items in your targets loot table
- /loot removeitem [item id] - Removes an item from your targets loot table
- /loot setcoin [copper] - Adds coin to your targets purse
- /move [x,y,z] - Moves you to the specified x,y,z coordinates
- /move_spawn - Engages object placement tool to move objects/spawns in-game
- /name [name] - Sets target name
- /race [race_id] - Sets target race
- /reload items - Reloads Items data from DB
- /reload luasystem - Re-initializes LUA script system
- /reload spawnscripts - Reloads zone LUA spawn scripts
- /reload spells - Reloads LUA spell scripts
- /reload structs - Reloads EQ2Emu structure xml
- /settime [HH:MM] - Set world time to [HH:MM] example: /settime 08:30
- /spawn add [spawngroup_id] [spawngroup name] (percentage) - Adds target to zonespawn* tables as a new spawn group
- /spawn create [npc/object] [race_type] [class_type] [level] [name] (difficulty)(size) - Creates a new spawn
- /spawn details - Display list of common spawn settings
- /spawn equipment [slot] [appearance_id] (red)(green)(blue)(highlight red)(hgreen)(hblue) - Sets targets equipment
- /spawn list [npc/object] [name] - List spawns in zone
- /spawn remove - Deletes targetted spawn
- /spawn set - Change many aspects of current target
- /spawn target [npc/object] [spawn_id] - Sets npc or object so it is again targettable
- /speed [1-100] - Sets movement speed of target
- /summon [name] - Summons [name] to your current location
- /summonitem [item_id] - Summons the item_id to your cursor
- /version - Shows the current EQ2Emu Server version
- /zone [name] - Moves you to zone [name]