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Difference between revisions of "LUA:AllFunctions"
| Line 102: | Line 102: | ||
|- | |- | ||
|[[LUA:CastSpell|CastSpell()]] | |[[LUA:CastSpell|CastSpell()]] | ||
| + | |[[LUA:ChangeFaction|ChangeFaction()]] | ||
|[[LUA:ChangeHandIcon|ChangeHandIcon()]] | |[[LUA:ChangeHandIcon|ChangeHandIcon()]] | ||
|[[LUA:CastCustomSpell|CastCustomSpell()]] | |[[LUA:CastCustomSpell|CastCustomSpell()]] | ||
| + | |- | ||
|[[LUA:CanSeeInvis|CanSeeInvis()]] | |[[LUA:CanSeeInvis|CanSeeInvis()]] | ||
| − | |||
|[[LUA:Charm|Charm()]] | |[[LUA:Charm|Charm()]] | ||
|[[LUA:CheckLOS|CheckLOS()]] | |[[LUA:CheckLOS|CheckLOS()]] | ||
|[[LUA:CheckLOSByCoordinates|CheckLOSByCoordinates()]] | |[[LUA:CheckLOSByCoordinates|CheckLOSByCoordinates()]] | ||
| + | |- | ||
|[[LUA:CheckRaceType|CheckRaceType()]] | |[[LUA:CheckRaceType|CheckRaceType()]] | ||
| − | |||
|[[LUA:ClearEncounter|ClearEncounter()]] | |[[LUA:ClearEncounter|ClearEncounter()]] | ||
|[[LUA:ClearHate|ClearHate()]] | |[[LUA:ClearHate|ClearHate()]] | ||
| + | |[[LUA:ClearRunback|ClearRunback()]] | ||
| + | |- | ||
|[[LUA:ClearRunningLocations|ClearRunningLocations()]] | |[[LUA:ClearRunningLocations|ClearRunningLocations()]] | ||
|[[LUA:CloseConversation|CloseConversation()]] | |[[LUA:CloseConversation|CloseConversation()]] | ||
| − | |||
|[[LUA:CloseDoor|CloseDoor()]] | |[[LUA:CloseDoor|CloseDoor()]] | ||
|[[LUA:CreateOptionWindow|CreateOptionWindow()]] | |[[LUA:CreateOptionWindow|CreateOptionWindow()]] | ||
| + | |- | ||
|[[LUA:CloseItemConversation|CloseItemConversation()]] | |[[LUA:CloseItemConversation|CloseItemConversation()]] | ||
|[[LUA:CompareSpawns|CompareSpawns()]] | |[[LUA:CompareSpawns|CompareSpawns()]] | ||
| − | |||
|[[LUA:CompleteTransmute|CompleteTransmute()]] | |[[LUA:CompleteTransmute|CompleteTransmute()]] | ||
|[[LUA:CopySpawnAppearance|CopySpawnAppearance()]] | |[[LUA:CopySpawnAppearance|CopySpawnAppearance()]] | ||
| + | |- | ||
|[[LUA:CreateConversation|CreateConversation()]] | |[[LUA:CreateConversation|CreateConversation()]] | ||
|[[LUA:CreateOptionWindow|CreateOptionWindow()]] | |[[LUA:CreateOptionWindow|CreateOptionWindow()]] | ||
| − | |||
|[[LUA:CreateSpawnList|CreateSpawnList()]] | |[[LUA:CreateSpawnList|CreateSpawnList()]] | ||
|[[LUA:CureByControlEffect|CureByControlEffect()]] | |[[LUA:CureByControlEffect|CureByControlEffect()]] | ||
| + | |- | ||
|[[LUA:CureByType|CureByType()]] | |[[LUA:CureByType|CureByType()]] | ||
|} | |} | ||
| Line 352: | Line 355: | ||
|- | |- | ||
|[[LUA:HasControlEffect|HasControlEffect()]] | |[[LUA:HasControlEffect|HasControlEffect()]] | ||
| + | |[[LUA:HasCoin|HasCoin()]] | ||
|[[LUA:HasFreeSlot|HasFreeSlot()]] | |[[LUA:HasFreeSlot|HasFreeSlot()]] | ||
|[[LUA:HasGroup|HasGroup()]] | |[[LUA:HasGroup|HasGroup()]] | ||
| + | |- | ||
|[[LUA:HasItem|HasItem()]] | |[[LUA:HasItem|HasItem()]] | ||
| − | |||
|[[LUA:HasItemEquipped|HasItemEquipped()]] | |[[LUA:HasItemEquipped|HasItemEquipped()]] | ||
|[[LUA:HasLanguage|HasLanguage()]] | |[[LUA:HasLanguage|HasLanguage()]] | ||
|[[LUA:HasLootItem|HasLootItem()]] | |[[LUA:HasLootItem|HasLootItem()]] | ||
| + | |- | ||
|[[LUA:HasMoved|HasMoved()]] | |[[LUA:HasMoved|HasMoved()]] | ||
| − | |||
|[[LUA:HasPendingLoot|HasPendingLoot()]] | |[[LUA:HasPendingLoot|HasPendingLoot()]] | ||
|[[LUA:HasPendingLootItem|HasPendingLootItem()]] | |[[LUA:HasPendingLootItem|HasPendingLootItem()]] | ||
|[[LUA:HasQuest|HasQuest()]] | |[[LUA:HasQuest|HasQuest()]] | ||
| + | |- | ||
|[[LUA:HasQuestRewardItem|HasQuestRewardItem()]] | |[[LUA:HasQuestRewardItem|HasQuestRewardItem()]] | ||
| − | |||
|[[LUA:HasRecipeBook|HasRecipeBook()]] | |[[LUA:HasRecipeBook|HasRecipeBook()]] | ||
|[[LUA:HasRecovered|HasRecovered()]] | |[[LUA:HasRecovered|HasRecovered()]] | ||
|[[LUA:HasSkill|HasSkill()]] | |[[LUA:HasSkill|HasSkill()]] | ||
| + | |- | ||
|[[LUA:HasSpell|HasSpell()]] | |[[LUA:HasSpell|HasSpell()]] | ||
| − | |||
|[[LUA:HasSpellEffect|HasSpellEffect()]] | |[[LUA:HasSpellEffect|HasSpellEffect()]] | ||
|[[LUA:HasSpellImmunity|HasSpellImmunity()]] | |[[LUA:HasSpellImmunity|HasSpellImmunity()]] | ||
Latest revision as of 11:25, 19 June 2022
LUA - AllFunctions
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EQ2Emulator: All LUA Functions
This is a list of all the LUA functions currently in EQ2Emu.
A
B
| Bind() | BlurVision() | BreatheUnderwater() |
C
D
| DamageSpawn() | DeleteDBShardID() | Despawn() | DismissPet() |
| DisplayText() |
E
| Emote() | EnableGameEvent() | EndAutoMount() | Evac() |
F
| FaceTarget() | FlashWindow() |
G
H
I
K
| KillSpawn() | KillSpawnByDistance() | Knockback() |
L
| LastSpellAttackHit() |
M
| MakeRandomFloat() | MakeRandomInt() | ModifyHP() | ModifyPower() |
| MovementLoopAdd() | MovementLoopAddLocation() | MoveToLocation() |
O
| OfferQuest() | OpenDoor() |
P
| PauseMovement() | PerformCameraShake() | PlayAnimation() | PlayFlavor() |
| PlaySound() | PlayVoice() | ProcDamage() | ProcessMelee() |
| ProcessSpell() | ProcHate() | ProvidesQuest() |
Q
| QuestIsComplete() | QuestReturnNPC() | QuestStepIsComplete() |
R
S
T
| ToggleFollow() | ToggleTracking() |
U
| UpdateQuestDescription() | UpdateQuestStepDescription() | UpdateQuestTaskGroupDescription() | UpdateQuestZone() |
| UseWidget() | UnequipSlot() |
Z
| Zone() |