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Difference between revisions of "LUA:GetAgi"
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| − | = LUA Functions: GetAgi = | + | == LUA Functions: GetAgi(param) == |
Returns the current '''agility''' of ''param''. The parameter can be either a player or the NPC currently being interacted with. | Returns the current '''agility''' of ''param''. The parameter can be either a player or the NPC currently being interacted with. | ||
| − | [[Developer:LUA_Functions | Back to LUA]] | + | [[Developer:LUA_Functions | Back to LUA Functions Index]] |
| − | == Syntax == | + | === Syntax === |
| − | var = GetAgi | + | var = GetAgi(param) |
| − | == Parameters == | + | === Parameters === |
| − | Required: ''param'' | + | Required: ''param'' (int) |
| − | == Usage == | + | === Notes === |
| + | ''param'' must be one of the vars in the function params. In the example above, it would be either "NPC" or "Spawn" | ||
| + | |||
| + | |||
| + | === Usage === | ||
function hailed(NPC, Spawn) | function hailed(NPC, Spawn) | ||
Say(NPC, "Your agility is " .. GetAgi(Spawn) .. "! Very impressive!") | Say(NPC, "Your agility is " .. GetAgi(Spawn) .. "! Very impressive!") | ||
end | end | ||
| − | + | This makes the NPC respond to the player who hails it with the players agility. | |
| − | |||
Latest revision as of 18:55, 23 November 2010
LUA Functions: GetAgi(param)
Returns the current agility of param. The parameter can be either a player or the NPC currently being interacted with.
Syntax
var = GetAgi(param)
Parameters
Required: param (int)
Notes
param must be one of the vars in the function params. In the example above, it would be either "NPC" or "Spawn"
Usage
function hailed(NPC, Spawn) Say(NPC, "Your agility is " .. GetAgi(Spawn) .. "! Very impressive!") end
This makes the NPC respond to the player who hails it with the players agility.