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Difference between revisions of "LUA:SendPopUpMessage"
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| − | When InRange() is called, the target "Spawn" will get a white colored Pop-Up message that says "This is the break in the barricade Yasha sent you to fix.". | + | When InRange() is called, and the if statement is passed, the target "Spawn" will get a white colored Pop-Up message that says "This is the break in the barricade Yasha sent you to fix.". |
[[LUA:MiscFunctions|Back to LUA General Functions Index]] | [[LUA:MiscFunctions|Back to LUA General Functions Index]] | ||
Latest revision as of 19:01, 9 May 2013
This function will send a pop-up message to a player. The last 3 parameters are the number amount of each color.
Syntax
SendPopUpMessage(target, "message string", red, green, blue)
Usage
function InRange(Zone, Spawn)
if GetQuestStep(Spawn, 4) == 3 then
SendPopUpMessage(Spawn, "This is the break in the barricade Yasha sent you to fix.", 255, 255, 255)
end
end
When InRange() is called, and the if statement is passed, the target "Spawn" will get a white colored Pop-Up message that says "This is the break in the barricade Yasha sent you to fix.".