You are viewing an old version of this page. Return to the latest version.
Difference between revisions of "LUA:AddQuestSelectableRewardItem"
| Line 1: | Line 1: | ||
| − | = | + | {{LUAFunction |
| − | Adds a selectable reward item to the given quest. | + | |Name = AddQuestSelectableRewardItem |
| − | + | |Description = Adds a selectable reward item to the given quest. | |
| − | = | + | |Param1 = Quest |
| − | + | |Param1Desc = is the quest we are adding a reward to | |
| − | + | |Param2 = int32 | |
| − | + | |Param2Desc = is the item id | |
| − | = | + | |OptionalParam1 = int8 |
| − | + | |OptionalParam1Desc = is the amount of the given item, will default to 1 if left out. | |
| − | + | |Example = | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
<pre> | <pre> | ||
function Init(Quest) | function Init(Quest) | ||
| Line 22: | Line 16: | ||
end | end | ||
</pre> | </pre> | ||
| − | + | |ExampleDesc = Players will have a choice between items 5 and 6 upon completing this quest. | |
| − | Players will have a choice between items 5 and 6 upon completing this quest. | + | |Notes = Only 1 item can be selected to recieve upon completion of the quest. |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | Only 1 item can be selected to recieve upon completion of the quest. | ||
While this function should still work the prefered way to handle quest rewards is in the DB. | While this function should still work the prefered way to handle quest rewards is in the DB. | ||
| + | }} | ||
Latest revision as of 12:17, 30 January 2021
LUA:AllFunctions - AddQuestSelectableRewardItem
Return to: LUA:AllFunctions | Tutorials | Portal | Forum | Project Manager | Bug Tracker
Adds a selectable reward item to the given quest.
Syntax
AddQuestSelectableRewardItem(param1, param2, [opt param1])
Parameters
- Required - param1 (Quest), param2 (int32)
- param1 is the quest we are adding a reward to
- param2 is the item id
- Optional - opt param1 (int8)
- opt param1 is the amount of the given item, will default to 1 if left out.
Example
function Init(Quest)
-- Add items 5 and 6 as selectable rewards
AddQuestSelectableRewardItem(Quest, 5)
AddQuestSelectableRewardItem(Quest, 6)
end
Players will have a choice between items 5 and 6 upon completing this quest.
Notes
Only 1 item can be selected to recieve upon completion of the quest.
While this function should still work the prefered way to handle quest rewards is in the DB.