You are viewing an old version of this page. Return to the latest version.
Difference between revisions of "LUA:CheckLOS"
| Line 1: | Line 1: | ||
{{LUAFunction | {{LUAFunction | ||
|Name = CheckLOS | |Name = CheckLOS | ||
| − | |Description = | + | |Description = Checks LOS between spawns. |
|Param1 = Spawn | |Param1 = Spawn | ||
| − | |Param1Desc = is the spawn | + | |Param1Desc = is the spawn |
|Param2 = target | |Param2 = target | ||
|Param2Desc = is the target | |Param2Desc = is the target | ||
Revision as of 13:13, 14 June 2022
LUA:AllFunctions - CheckLOS
Return to: LUA:AllFunctions | Tutorials | Portal | Forum | Project Manager | Bug Tracker
Checks LOS between spawns.
Syntax
CheckLOS(param1, param2)
Parameters
- Required - param1 (Spawn), param2 (target)
- param1 is the spawn
- param2 is the target
Example
function hailed(NPC, Player) CheckLOS(NPC, Player) end
An NPC with this script will check line of sight to the player. Returns 1 if in view
Notes
Can be used on a player or a NPC