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Difference between revisions of "LUA:AllFunctions"
| Line 625: | Line 625: | ||
[[LUA:SetStepFailed|SetStepFailed()]] | [[LUA:SetStepFailed|SetStepFailed()]] | ||
| − | [[GetQuestCompleteCount|GetQuestCompleteCount()]] | + | [[LUA:GetQuestCompleteCount|GetQuestCompleteCount()]] |
| − | [[SetServerVariable|SetServerVariable()]] | + | [[LUA:SetServerVariable|SetServerVariable()]] |
| − | [[GetServerVariable|GetServerVariable()]] | + | [[LUA:GetServerVariable|GetServerVariable()]] |
| − | [[HasLanguage|HasLanguage()]] | + | [[LUA:HasLanguage|HasLanguage()]] |
| − | [[AddLanguage|AddLanguage()]] | + | [[LUA:AddLanguage|AddLanguage()]] |
Revision as of 00:03, 29 July 2015
LUA - AllFunctions
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EQ2Emulator: All LUA Functions
This is a list of all the LUA functions currently in EQ2Emu.
A
B
| Bind() |
C
| CastEntityCommand() | CastSpell() | Charm() | CloseConversation() |
| CreateOptionWindow() | CloseItemConversation() | CreateConversation() |
D
SetLocationProximityFunction()