Difference between revisions of "Content:Content Designer"

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A content designer's task involve spawning signs, objects, widgets, ground spawns, and NPCs, and in that order. This is achieved by using a combination of the web database editor, commonly known as DB Editor, and the client itself. Below is information to help turn a unpopulated zone into one filled with everything from harvest nodes to monsters.
 
A content designer's task involve spawning signs, objects, widgets, ground spawns, and NPCs, and in that order. This is achieved by using a combination of the web database editor, commonly known as DB Editor, and the client itself. Below is information to help turn a unpopulated zone into one filled with everything from harvest nodes to monsters.
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{|style="table-layout:fixed; width: 100%;"
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|{{TextBox
 +
|1 Signs
 +
|Coming Soon
 +
|BackgroundColor=cedff2
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|FontColor=000000}}
 +
|{{TextBox
 +
|2 Objects
 +
|Coming Soon
 +
|BackgroundColor=cedff2
 +
|FontColor=000000}}
 +
|{{TextBox
 +
|3 Widgets
 +
|Coming Soon
 +
|BackgroundColor=cedff2
 +
|FontColor=000000}}
 +
|}
 +
 +
{|style="table-layout:fixed; width: 100%;"
 +
|{{TextBox
 +
|4 Groundspawns
 +
|Coming Soon
 +
|BackgroundColor=cedff2
 +
|FontColor=000000}}
 +
|{{TextBox
 +
|5 NPCs
 +
|Coming Soon
 +
|BackgroundColor=cedff2
 +
|FontColor=000000}}
 +
|{{TextBox
 +
|6 Check Your Work
 +
|Coming Soon
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|BackgroundColor=cedff2
 +
|FontColor=000000}}
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|}

Revision as of 19:55, 2 May 2015

Content - Content Designer

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A content designer's task involve spawning signs, objects, widgets, ground spawns, and NPCs, and in that order. This is achieved by using a combination of the web database editor, commonly known as DB Editor, and the client itself. Below is information to help turn a unpopulated zone into one filled with everything from harvest nodes to monsters.


1 Signs

Coming Soon

2 Objects

Coming Soon

3 Widgets

Coming Soon

4 Groundspawns

Coming Soon

5 NPCs

Coming Soon

6 Check Your Work

Coming Soon