Difference between revisions of "Content:Content Designer"

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A content designer's task involve spawning signs, objects, widgets, ground spawns, and NPCs. This is achieved by using a combination of the web database editor, commonly known as DB Editor, and the client itself. Below is information to help turn a unpopulated zone into one filled with everything from harvest nodes to monsters.
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A content designer's task involve spawning signs, objects, widgets, ground spawns, and NPCs, and in that order. This is achieved by using a combination of the web database editor, commonly known as DB Editor, and the client itself. Below is information to help turn a unpopulated zone into one filled with everything from harvest nodes to monsters.

Revision as of 19:33, 2 May 2015

Content - Content Designer

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A content designer's task involve spawning signs, objects, widgets, ground spawns, and NPCs, and in that order. This is achieved by using a combination of the web database editor, commonly known as DB Editor, and the client itself. Below is information to help turn a unpopulated zone into one filled with everything from harvest nodes to monsters.