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Version of 19:30, 2 May 2015 by Vlash Nytefall
Difference between revisions of "Content:Content Designer"
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| − | A content designer's task involve spawning signs, objects, widgets, ground spawns, and NPCs. This is achieved by using a combination of the web database editor, commonly known as DB Editor, and the client itself. Below is information to help turn a unpopulated zone into one filled with everything from harvest nodes to monsters. | + | A content designer's task involve spawning signs, objects, widgets, ground spawns, and NPCs, and in that order. This is achieved by using a combination of the web database editor, commonly known as DB Editor, and the client itself. Below is information to help turn a unpopulated zone into one filled with everything from harvest nodes to monsters. |
Revision as of 19:33, 2 May 2015
Content - Content Designer
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A content designer's task involve spawning signs, objects, widgets, ground spawns, and NPCs, and in that order. This is achieved by using a combination of the web database editor, commonly known as DB Editor, and the client itself. Below is information to help turn a unpopulated zone into one filled with everything from harvest nodes to monsters.