Difference between revisions of "DBEditor:Spells"

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1. '''ID:''' This is the unique ID for your spell. Just choose a number you have not used yet.
 
 
 
2. '''mastery_skill:''' If the spell uses one of the following mastery. [http://eq2.wikia.com/wiki/Category:Spells_by_Mastery] Spell by Mastery Link<br/>Aggression Spells <br/>Disruption Spells <br/>Ministration Spells <br/>Ordination Spells <br/>Subjugation Spells
 
 
 
3. '''interruptable:''' Is the spell able to be interrupted.
 
 
 
4. '''description:''' Gives the player a short description of the spell when the put their mouse over it appears in the upper right corner under spell name.
 
 
 
5. '''name:''' The Name you give your spell. Example : Sprint
 
 
 
6. '''class_skill:'''
 
 
 
7. '''target_type:''' What object you are allowed to cast the spell on.<br/> 0: Self<br/> 1: Enemy<br/> 2: Group (AE)<br/> 3: Caster's Pet<br/> 4: Enemy's Pet<br/> 5: Enemy's Corpse<br/> 6: Group Member's Corpse<br/> 7: Target None<br/> 8: Raid (AE)<br/> 9: Other Group (AE)
 
 
 
8. '''type:''' What type of spell it is. 0: Spells 1: Combat arts 2: Ability 3: Crafting 4: Passive
 
 
 
9. '''Active:''' Shows if there has been a lua script assigned or not
 
 
 
10. '''cast_type:''' <br/>0 = Normal<br/> 1 = Toggle, casting it the first time turns the spell on, casting it a second time turns the spell off.
 
 
 
11. '''spell_book_type:''' What spell category the spell will be scribed in. 0: Spells 1: Combat arts 2: Ability 3: Trade skills 4: Not Shown
 
 
 
12. '''icon:''' This is the top icon and is the icon that will be shown in your spell book
 
 
 
13. '''icon2:''' This is the bottom icon of your spell this will show the icon that is used to make combo's.
 
 
 
14. '''icontype:'''
 
 
 
15. '''spell_visual:''' The visual effect id of the effect you want to see when the spell is cast.
 
 
 
16. '''Lookup Effect:''' This will bring up a list of all the effects
 
 
 
17.  '''effect_message:''' This is at the bottom of the spell it say something like. increase speed bye 15% "for every effect listed you must add 1 number to the number of bullets in spell_display_effects
 
 
 
18. '''success_message:''' The message you receive on screen when you successfully cast or receive a spell effect. Example: You begin to sneak.
 
 
 
19. '''fade_message:''' The message you receive when the spell is canceled / wears off. Example: You stop sneaking.
 
 
 
20. '''is_active:''' Set to true when the spell has been tested and ready for live
 
 
 
21. '''duration_until_canceled:''' If set to true spell will last forever till canceled
 
 
 
22. '''can_effect_raid:''' If set to true will effect raid members
 
 
 
23. '''affect_only_group_members:''' If set to true will only effect group members
 
 
 
24. '''display_spell_tier:'''
 
 
 
25. '''friendly_spell:'''
 
 
 
26. '''group_spell:'''
 

Revision as of 12:58, 12 February 2012

(to be continued)