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	<id>https://oldwiki.eq2classic.com/index.php?action=history&amp;feed=atom&amp;title=LUA%3ASpawnMove</id>
	<title>LUA:SpawnMove - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://oldwiki.eq2classic.com/index.php?action=history&amp;feed=atom&amp;title=LUA%3ASpawnMove"/>
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	<updated>2026-07-14T09:15:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.3</generator>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:SpawnMove&amp;diff=5126&amp;oldid=prev</id>
		<title>Thefoof: /* LUA Functions: SpawnMove() */</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:SpawnMove&amp;diff=5126&amp;oldid=prev"/>
		<updated>2013-11-12T10:56:06Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;LUA Functions: SpawnMove()&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:56, 12 November 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= LUA Functions: SpawnMove() =&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= LUA Functions: SpawnMove() =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This lets a player move a spawn like &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a piece of furniture on EQ2 live&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This lets a player move a spawn like &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the /spawn move command&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Thefoof</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:SpawnMove&amp;diff=5125&amp;oldid=prev</id>
		<title>Thefoof: Created page with &quot;= LUA Functions: SpawnMove() = This lets a player move a spawn like a piece of furniture on EQ2 live.   ==== Syntax ==== SpawnMove(param1, param2, [param3], [param4])   ==== Para...&quot;</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:SpawnMove&amp;diff=5125&amp;oldid=prev"/>
		<updated>2013-11-12T10:55:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= LUA Functions: SpawnMove() = This lets a player move a spawn like a piece of furniture on EQ2 live.   ==== Syntax ==== SpawnMove(param1, param2, [param3], [param4])   ==== Para...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= LUA Functions: SpawnMove() =&lt;br /&gt;
This lets a player move a spawn like a piece of furniture on EQ2 live.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
SpawnMove(param1, param2, [param3], [param4])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
; Required - ''param1'' (Spawn*), ''param2'' (Player*)&lt;br /&gt;
: ''param1'' is the spawn to be moved&lt;br /&gt;
: ''param2'' is the player who is moving the spawn&lt;br /&gt;
; Optional - ''param3'' (float), ''param4'' (&amp;quot;string&amp;quot;)&lt;br /&gt;
: ''param3'' is the max_distance away from the player the moved spawn can be set&lt;br /&gt;
: ''param4'' can be either &amp;quot;wall&amp;quot; or &amp;quot;ceiling&amp;quot; for alternate placement types&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function hailed(NPC, Spawn)&lt;br /&gt;
    SpawnMove(NPC, Spawn, 10)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When this spawn is hailed, the spawn will be moved by the player that hailed it.&lt;/div&gt;</summary>
		<author><name>Thefoof</name></author>
		
	</entry>
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