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	<title>LUA:OfferQuest - Revision history</title>
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	<updated>2026-07-12T08:06:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:OfferQuest&amp;diff=580&amp;oldid=prev</id>
		<title>Xanibunib: New page: '''Syntax'''&lt;br&gt; OfferQuest(Quest, QuestID)  '''Explination'''&lt;br&gt; This is used to offer a quest to the player.   '''Example'''&lt;br&gt; Here is an example from a conversation between the playe...</title>
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		<updated>2009-04-03T23:49:50Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;#039;&amp;#039;&amp;#039;Syntax&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; OfferQuest(Quest, QuestID)  &amp;#039;&amp;#039;&amp;#039;Explination&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; This is used to offer a quest to the player.   &amp;#039;&amp;#039;&amp;#039;Example&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; Here is an example from a conversation between the playe...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Syntax'''&amp;lt;br&amp;gt;&lt;br /&gt;
OfferQuest(Quest, QuestID)&lt;br /&gt;
&lt;br /&gt;
'''Explination'''&amp;lt;br&amp;gt;&lt;br /&gt;
This is used to offer a quest to the player. &lt;br /&gt;
&lt;br /&gt;
'''Example'''&amp;lt;br&amp;gt;&lt;br /&gt;
Here is an example from a conversation between the player and Brood Matron Vrim Malthyk.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
  function dlg_1_5(NPC, Spawn)&lt;br /&gt;
    FaceTarget(NPC, Spawn)&lt;br /&gt;
    conversation = CreateConversation()&amp;lt;br&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    OfferQuest(NPC, Spawn, QUEST_2)&lt;br /&gt;
    PlayFlavor(NPC, &amp;quot;voiceover/english/tutorial_revamp/brood_matron_vrim_malthyk/fprt_hood06/rcp_vrim021.mp3&amp;quot;, &amp;quot;&amp;quot;, &amp;quot;&amp;quot;, 791154437, 3626211974, Spawn)&lt;br /&gt;
    AddConversationOption(conversation, &amp;quot;Then, I'm off!&amp;quot;)&lt;br /&gt;
    StartConversation(conversation, NPC, Spawn, &amp;quot;No, that should be enough to send those two off the deep end. You should be able to find Tristan near the Heated Stone Inn and&lt;br /&gt;
    Wesley tends to lurk around the South Freeport Gate.&amp;quot;)&lt;br /&gt;
  end&lt;br /&gt;
&lt;br /&gt;
For the sake of keeping the example visible I have added a break in the &amp;quot;StartConversation&amp;quot; line, this should remain a single line in your script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.eq2emulator.net/wiki/index.php/Developer:LUA_Functions Back to LUA Functions]&lt;/div&gt;</summary>
		<author><name>Xanibunib</name></author>
		
	</entry>
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