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	<id>https://oldwiki.eq2classic.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Neatz09</id>
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	<updated>2026-07-11T15:29:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:SpellHealPct&amp;diff=8417</id>
		<title>LUA:SpellHealPct</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:SpellHealPct&amp;diff=8417"/>
		<updated>2021-03-01T19:43:41Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: SpellHealPct() =&lt;br /&gt;
a variant to SpellHeal() that uses a percent instead of a fixed value&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
SpellHealPct(heal_type, percentage, current_value, caster_value, target, crit_mod, no_calc, custom_spell_name)&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    SpellHealPct(Heal, PctHeal, false, true, 1, true, &amp;quot;Generic Healz&amp;quot;)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
special changes different from SpellHeal:&lt;br /&gt;
&lt;br /&gt;
    heal_type = string, &amp;quot;power&amp;quot; / &amp;quot;heal&amp;quot; no longer case sensitive (same with SpellHeal)&lt;br /&gt;
    percentage = float, must be &amp;gt; 0.0f&lt;br /&gt;
    current_value = bool, true (GetHP/GetPower) false (GetTotalHP/GetTotalPower)&lt;br /&gt;
    caster_value = bool, true (Caster HP/Power) false (Target HP/Power)&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:SpellHealPct&amp;diff=8416</id>
		<title>LUA:SpellHealPct</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:SpellHealPct&amp;diff=8416"/>
		<updated>2021-03-01T19:43:28Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: Created page with &amp;quot;= LUA Functions: SpellHealPct() = a variant to SpellHeal() that uses a percent instead of a fixed value   ==== Syntax ==== SpellHealPct(heal_type, percentage, current_value, c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: SpellHealPct() =&lt;br /&gt;
a variant to SpellHeal() that uses a percent instead of a fixed value&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
SpellHealPct(heal_type, percentage, current_value, caster_value, target, crit_mod, no_calc, custom_spell_name)&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    SpellHealPct(Heal, PctHeal, false, true, 1, true, &amp;quot;Generic Healz&amp;quot;&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
special changes different from SpellHeal:&lt;br /&gt;
&lt;br /&gt;
    heal_type = string, &amp;quot;power&amp;quot; / &amp;quot;heal&amp;quot; no longer case sensitive (same with SpellHeal)&lt;br /&gt;
    percentage = float, must be &amp;gt; 0.0f&lt;br /&gt;
    current_value = bool, true (GetHP/GetPower) false (GetTotalHP/GetTotalPower)&lt;br /&gt;
    caster_value = bool, true (Caster HP/Power) false (Target HP/Power)&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:MakeRandomInt&amp;diff=8415</id>
		<title>LUA:MakeRandomInt</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:MakeRandomInt&amp;diff=8415"/>
		<updated>2021-03-01T19:35:21Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: Created page with &amp;quot;= LUA Functions: MakeRandomInt() = Returns a random INT   ==== Syntax ==== MakeRandomInt(min, max)  ==== Parameters ==== ; ''param1'' MinVal ; ''param2'' MaxVal   ==== Usage =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: MakeRandomInt() =&lt;br /&gt;
Returns a random INT&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
MakeRandomInt(min, max)&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
; ''param1'' MinVal&lt;br /&gt;
; ''param2'' MaxVal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    local Buff = MakeRandomFloat(1, 3)&lt;br /&gt;
    AddSpellBonus(Target, 600, Buff)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:MakeRandomFloat&amp;diff=8414</id>
		<title>LUA:MakeRandomFloat</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:MakeRandomFloat&amp;diff=8414"/>
		<updated>2021-03-01T19:33:17Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: MakeRandomFloat() =&lt;br /&gt;
Returns a random float&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
MakeRandomFloat(min, max)&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
; ''param1'' MinVal&lt;br /&gt;
; ''param2'' MaxVal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    local Buff = MakeRandomFloat(1.1, 2.2)&lt;br /&gt;
    AddSpellBonus(Target, 600, Buff)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:MakeRandomFloat&amp;diff=8413</id>
		<title>LUA:MakeRandomFloat</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:MakeRandomFloat&amp;diff=8413"/>
		<updated>2021-03-01T19:32:45Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: Created page with &amp;quot;= LUA Functions: MakeRandomFloat() = Sends the given player to their bind point.   ==== Syntax ==== MakeRandomFloat(min, max)  ==== Parameters ==== ; ''param1'' MinVal : ''par...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: MakeRandomFloat() =&lt;br /&gt;
Sends the given player to their bind point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
MakeRandomFloat(min, max)&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
; ''param1'' MinVal&lt;br /&gt;
: ''param2'' MaxVal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    local Buff = MakeRandomFloat(1.1, 2.2)&lt;br /&gt;
    AddSpellBonus(Target, 600, Buff)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:StartHeroicOpportunity&amp;diff=8412</id>
		<title>LUA:StartHeroicOpportunity</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:StartHeroicOpportunity&amp;diff=8412"/>
		<updated>2021-03-01T19:26:53Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: StartHeroicOpportunity() =&lt;br /&gt;
Initiates the heroic opportunity starters&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
StartHeroicOpportunity(param1, param2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
; Required - ''param1'' (Spawn), ''param2'' (int8)&lt;br /&gt;
: ''param1'' is the spawn that will start the Heroic Opportunity&lt;br /&gt;
: ''param2'' is the class id&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    -- Begins a Heroic Opportunity&lt;br /&gt;
StartHeroicOpportunity(Caster, 21)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:StartHeroicOpportunity&amp;diff=8411</id>
		<title>LUA:StartHeroicOpportunity</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:StartHeroicOpportunity&amp;diff=8411"/>
		<updated>2021-03-01T19:26:10Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: Created page with &amp;quot;= LUA Functions: StartHeroicOpportunity) = Initiates the heroic opportunity starters  ==== Syntax ==== SetTradeskillClass(param1, param2)   ==== Parameters ==== ; Required - '...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: StartHeroicOpportunity) =&lt;br /&gt;
Initiates the heroic opportunity starters&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
SetTradeskillClass(param1, param2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
; Required - ''param1'' (Spawn), ''param2'' (int8)&lt;br /&gt;
: ''param1'' is the spawn that will start the Heroic Opportunity&lt;br /&gt;
: ''param2'' is the class id&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    -- Begins a Heroic Opportunity&lt;br /&gt;
StartHeroicOpportunity(Caster, 21)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:AddHate&amp;diff=8226</id>
		<title>LUA:AddHate</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:AddHate&amp;diff=8226"/>
		<updated>2020-02-28T17:24:11Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: /* LUA Functions: AddHate() */added 4th param&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: AddHate() =&lt;br /&gt;
Adds hate to ''param2'' from ''param1''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
AddHate(param1, param2, param3, param4)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
; Required - ''param1'' (Spawn), ''param2'' (Spawn), ''param3'' (sint32)&lt;br /&gt;
: ''param1'' is the spawn that is adding hate&lt;br /&gt;
: ''param2'' is the spawn recieving the hate&lt;br /&gt;
: ''param3'' is the amount of hate to add&lt;br /&gt;
: ''param4'' is a bool to send the packet&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    -- Add 50 hate to the target&lt;br /&gt;
    AddHate(Caster, Target, 50, 1)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a simple taunt spell that adds 50 hate to the target.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
If this is called from a spell script then the target/targets will be determined by the spell data(encounter AE, true AE, single target, etc...), the param is still required though.&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:GetSpellTier&amp;diff=8225</id>
		<title>LUA:GetSpellTier</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:GetSpellTier&amp;diff=8225"/>
		<updated>2020-02-23T18:39:04Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: /* LUA Functions: GetSpellTier() */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: GetSpellTier() =&lt;br /&gt;
Gets the tier of the spell cast for the given spawn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
GetSpellTier()&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    Say(Caster, GetSpellTier())&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The caster will return the tier of the spell that was cast&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:GetSpellTier&amp;diff=8224</id>
		<title>LUA:GetSpellTier</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:GetSpellTier&amp;diff=8224"/>
		<updated>2020-02-23T18:15:49Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: Created page with &amp;quot;= LUA Functions: GetSpellTier() = Gets the tier of the spell cast for the given spawn   ==== Syntax ==== GetSpellTier()  ==== Usage ==== &amp;lt;pre&amp;gt; function cast(Caster, Target)...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: GetSpellTier() =&lt;br /&gt;
Gets the tier of the spell cast for the given spawn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
GetSpellTier()&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    Say(Caster, GetSpellTier())&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The NPC will respond with the name of the zone the player is currently in&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Returns a Zone&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:AllFunctions&amp;diff=8223</id>
		<title>LUA:AllFunctions</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:AllFunctions&amp;diff=8223"/>
		<updated>2020-02-23T18:13:35Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: /* EQ2Emulator: All LUA Functions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageHeaderChild|LUA|AllFunctions}}&lt;br /&gt;
= EQ2Emulator: All LUA Functions =&lt;br /&gt;
This is a list of all the LUA functions currently in EQ2Emu.&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:AddCoin|AddCoin()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:AddControlEffect|AddControlEffect()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:AddConversationOption|AddConversationOption()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:AddHate|AddHate()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddImmunitySpell|AddImmunitySpell()]]&lt;br /&gt;
|[[LUA:AddLanguage|AddLanguage()]]&lt;br /&gt;
|[[LUA:AddLootCoin|AddLootCoin()]]&lt;br /&gt;
|[[LUA:AddLootItem|AddLootItem()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddMultiFloorLift|AddMultiFloorLift()]]&lt;br /&gt;
|[[LUA:AddOptionWindowOption|AddOptionWindowOption()]]&lt;br /&gt;
|[[LUA:AddPrimaryEntityCommand|AddPrimaryEntityCommand()]]&lt;br /&gt;
|[[LUA:AddProc|AddProc()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestPrereqClass|AddQuestPrereqClass()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqFaction|AddQuestPrereqFaction()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqItem|AddQuestPrereqItem()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqModelType|AddQuestPrereqModelType()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestPrereqQuest|AddQuestPrereqQuest()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqRace|AddQuestPrereqRace()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqTradeskillClass|AddQuestPrereqTradeskillClass()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqTradeskillLevel|AddQuestPrereqTradeskillLevel()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestRewardCoin|AddQuestRewardCoin()]]&lt;br /&gt;
|[[LUA:AddQuestRewardFaction|AddQuestRewardFaction()]]&lt;br /&gt;
|[[LUA:AddQuestRewardItem|AddQuestRewardItem()]]&lt;br /&gt;
|[[LUA:AddQuestSelectableRewardItem|AddQuestSelectableRewardItem()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestStep|AddQuestStep()]]&lt;br /&gt;
|[[LUA:AddQuestStepChat|AddQuestStepChat()]]&lt;br /&gt;
|[[LUA:AddQuestStepCompleteAction|AddQuestStepCompleteAction()]]&lt;br /&gt;
|[[LUA:AddQuestStepCraft|AddQuestStepCraft()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestStepFailureAction|AddQuestStepFailureAction()]]&lt;br /&gt;
|[[LUA:AddQuestStepHarvest|AddQuestStepHarvest()]]&lt;br /&gt;
|[[LUA:AddQuestStepKill|AddQuestStepKill()]]&lt;br /&gt;
|[[LUA:AddQuestStepLocation|AddQuestStepLocation()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestStepObtainItem|AddQuestStepObtainItem()]]&lt;br /&gt;
|[[LUA:AddQuestStepProgressAction|AddQuestStepProgressAction()]]&lt;br /&gt;
|[[LUA:AddQuestStepSpell|AddQuestStepSpell()]]&lt;br /&gt;
|[[LUA:AddSkillBonus|AddSkillBonus()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddSpawnAccess|AddSpawnAccess()]]&lt;br /&gt;
|[[LUA:AddSpawnIDAccess|AddSpawnIDAccess()]]&lt;br /&gt;
|[[LUA:AddSpawnSpellBonus|AddSpawnSpellBonus()]]&lt;br /&gt;
|[[LUA:AddSpellBonus|AddSpellBonus()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddSpellBookEntry|AddSpellBookEntry()]]&lt;br /&gt;
|[[LUA:AddSpellTimer|AddSpellTimer()]]&lt;br /&gt;
|[[LUA:AddStepProgress|AddStepProgress()]]&lt;br /&gt;
|[[LUA:AddThreatTransfer|AddThreatTransfer()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddTimer|AddTimer()]]&lt;br /&gt;
|[[LUA:AddToWard|AddToWard()]]&lt;br /&gt;
|[[LUA:AddTransportSpawn|AddTransportSpawn()]]&lt;br /&gt;
|[[LUA:AddWard|AddWard()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:ApplySpellVisual|ApplySpellVisual()]]&lt;br /&gt;
|[[LUA:Attack|Attack()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Bind|Bind()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:BlurVision|BlurVision()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:BreatheUnderwater|BreatheUnderwater()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:CancelSpell|CancelSpell()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:CanHarvest|CanHarvest()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:CanReceiveQuest|CanReceiveQuest()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:CastEntityCommand|CastEntityCommand()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:CastSpell|CastSpell()]]&lt;br /&gt;
|[[LUA:Charm|Charm()]]&lt;br /&gt;
|[[LUA:CheckRaceType|CheckRaceType()]]&lt;br /&gt;
|[[LUA:ClearEncounter|ClearEncounter()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:ClearHate|ClearHate()]]&lt;br /&gt;
|[[LUA:CloseConversation|CloseConversation()]]&lt;br /&gt;
|[[LUA:CreateOptionWindow|CreateOptionWindow()]]&lt;br /&gt;
|[[LUA:CloseItemConversation|CloseItemConversation()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:CompareSpawns|CompareSpawns()]]&lt;br /&gt;
|[[LUA:CopySpawnAppearance|CopySpawnAppearance()]]&lt;br /&gt;
|[[LUA:CreateConversation|CreateConversation()]]&lt;br /&gt;
|[[LUA:CureByControlEffect|CureByControlEffect()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:CureByType|CureByType()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Despawn|Despawn()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:DismissPet|DismissPet()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Emote|Emote()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:EndAutoMount|EndAutoMount()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Evac|Evac()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:FaceTarget|FaceTarget()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Gate|Gate()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:GetAgi|GetAgi()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:GetAgiBase|GetAgiBase()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:GetCharmedPet|GetCharmedPet()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetArchetypeName|GetArchetypeName()]]&lt;br /&gt;
|[[LUA:GetClass|GetClass()]]&lt;br /&gt;
|[[LUA:GetClassName|GetClassName()]]&lt;br /&gt;
|[[LUA:GetClientVersion|GetClientVersion()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetCoinMessage|GetCoinMessage()]]&lt;br /&gt;
|[[LUA:GetCosmeticPet|GetCosmeticPet()]]&lt;br /&gt;
|[[LUA:GetCurrentZoneSafeLocation|GetCurrentZoneSafeLocation()]]&lt;br /&gt;
|[[LUA:GetDeityPet|GetDeityPet()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetDistance|GetDistance()]]&lt;br /&gt;
|[[LUA:GetEncounter|GetEncounter()]]&lt;br /&gt;
|[[LUA:GetEncounterSize|GetEncounterSize()]]&lt;br /&gt;
|[[LUA:GetEquippedItemByID|GetEquippedItemByID()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetEquippedItemBySlot|GetEquippedItemBySlot()]]&lt;br /&gt;
|[[LUA:GetFactionAmount|GetFactionAmount()]]&lt;br /&gt;
|[[LUA:GetFollowTarget|GetFollowTarget()]]&lt;br /&gt;
|[[LUA:GetGender|GetGender()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetGroup|GetGroup()]]&lt;br /&gt;
|[[LUA:GetHateList|GetHateList()]]&lt;br /&gt;
|[[LUA:GetHeading|GetHeading()]]&lt;br /&gt;
|[[LUA:GetHP|GetHP()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetInt|GetInt()]]&lt;br /&gt;
|[[LUA:GetIntBase|GetIntBase()]]&lt;br /&gt;
|[[LUA:GetItemByID|GetItemByID()]]&lt;br /&gt;
|[[LUA:GetItemCount|GetItemCount()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetItemID|GetItemID()]]&lt;br /&gt;
|[[LUA:GetItemSkillReq|GetItemSkillReq()]]&lt;br /&gt;
|[[LUA:GetItemType|GetItemType()]]&lt;br /&gt;
|[[LUA:GetLevel|GetLevel()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetLootCoin|GetLootCoin()]]&lt;br /&gt;
|[[LUA:GetMaxHP|GetMaxHP()]]&lt;br /&gt;
|[[LUA:GetMaxHPBase|GetMaxHPBase()]]&lt;br /&gt;
|[[LUA:GetMaxPower|GetMaxPower()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetMaxPowerBase|GetMaxPowerBase()]]&lt;br /&gt;
|[[LUA:GetModelType|GetModelType()]]&lt;br /&gt;
|[[LUA:GetMostHated|GetMostHated()]]&lt;br /&gt;
|[[LUA:GetMount|GetMount()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetName|GetName()]]&lt;br /&gt;
|[[LUA:GetOrigX|GetOrigX()]]&lt;br /&gt;
|[[LUA:GetOrigY|GetOrigY()]]&lt;br /&gt;
|[[LUA:GetOrigZ|GetOrigZ()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetOwner|GetOwner()]]&lt;br /&gt;
|[[LUA:GetPet|GetPet()]]&lt;br /&gt;
|[[LUA:GetPlayerHistory|GetPlayerHistory()]]&lt;br /&gt;
|[[LUA:GetPlayersInZone|GetPlayersInZone()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetPower|GetPower()]]&lt;br /&gt;
|[[LUA:GetQuest|GetQuest()]]&lt;br /&gt;
|[[LUA:GetQuestCompleteCount|GetQuestCompleteCount()]]&lt;br /&gt;
|[[LUA:GetQuestFlags|GetQuestFlags()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetQuestStep|GetQuestStep()]]&lt;br /&gt;
|[[LUA:GetQuestStepProgress|GetQuestStepProgress()]]&lt;br /&gt;
|[[LUA:GetRace|GetRace()]]&lt;br /&gt;
|[[LUA:GetRaceBaseType|GetRaceBaseType()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetRaceType|GetRaceType()]]&lt;br /&gt;
|[[LUA:GetRaceName|GetRaceName()]]&lt;br /&gt;
|[[LUA:GetRunbackDistance|GetRunbackDistance()]]&lt;br /&gt;
|[[LUA:GetServerVariable|GetServerVariable()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetSkill|GetSkill()]]&lt;br /&gt;
|[[LUA:GetSkillMaxValue|GetSkillMaxValue()]]&lt;br /&gt;
|[[LUA:GetSkillName|GetSkillName()]]&lt;br /&gt;
|[[LUA:GetSkillValue|GetSkillValue()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetSpawn|GetSpawn()]]&lt;br /&gt;
|[[LUA:GetSpawnByGroupID|GetSpawnByGroupID()]]&lt;br /&gt;
|[[LUA:GetSpawnByLocationID|GetSpawnByLocationID()]]&lt;br /&gt;
|[[LUA:GetSpawnGroupID|GetSpawnGroupID()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetSpawnID|GetSpawnID()]]&lt;br /&gt;
|[[LUA:GetSpawnLocationID|GetSpawnLocationID()]]&lt;br /&gt;
|[[LUA:GetSpawnLocationPlacementID|GetSpawnLocationPlacementID()]]&lt;br /&gt;
|[[LUA:GetSpeed|GetSpeed()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetSpellTriggerCount|GetSpellTriggerCount()]]&lt;br /&gt;
|[[LUA:GetSta|GetSta()]]&lt;br /&gt;
|[[LUA:GetStaBase|GetStaBase()]]&lt;br /&gt;
|[[LUA:GetStr|GetStr()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetStrBase|GetStrBase()]]&lt;br /&gt;
|[[LUA:GetTarget|GetTarget()]]&lt;br /&gt;
|[[LUA:GetTaskGroupStep|GetTaskGroupStep()]]&lt;br /&gt;
|[[LUA:GetTempVariable|GetTempVariable()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetTradeskillClass|GetTradeskillClass()]]&lt;br /&gt;
|[[LUA:GetTradeskillClassName|GetTradeskillClassName()]]&lt;br /&gt;
|[[LUA:GetTradeskillLevel|GetTradeskillLevel()]]&lt;br /&gt;
|[[LUA:GetVariableValue|GetVariableValue()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetWardAmountLeft|GetWardAmountLeft()]]&lt;br /&gt;
|[[LUA:GetWis|GetWis()]]&lt;br /&gt;
|[[LUA:GetWisBase|GetWisBase()]]&lt;br /&gt;
|[[LUA:GetX|GetX()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetY|GetY()]]&lt;br /&gt;
|[[LUA:GetZ|GetZ()]]&lt;br /&gt;
|[[LUA:GetZone|GetZone()]]&lt;br /&gt;
|[[LUA:GetZoneID|GetZoneID()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetZoneName|GetZoneName()]]&lt;br /&gt;
|[[LUA:GiveLoot|GiveLoot()]]&lt;br /&gt;
|[[LUA:GiveQuestItem|GiveQuestItem()]]&lt;br /&gt;
|[[LUA:GiveQuestReward|GiveQuestReward()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetSpellTier|GetSpellTier()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:HandInCollections|HandInCollections()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Harvest|Harvest()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:HasCollectionsToHandIn|HasCollectionsToHandIn()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:HasCompletedQuest|HasCompletedQuest()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:HasFreeSlot|HasFreeSlot()]]&lt;br /&gt;
|[[LUA:HasGroup|HasGroup()]]&lt;br /&gt;
|[[LUA:HasItem|HasItem()]]&lt;br /&gt;
|[[LUA:HasLanguage|HasLanguage()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:HasMoved|HasMoved()]]&lt;br /&gt;
|[[LUA:HasPendingLootItem|HasPendingLootItem()]]&lt;br /&gt;
|[[LUA:HasPendingLoot|HasPendingLoot()]]&lt;br /&gt;
|[[LUA:HasQuest|HasQuest()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:HasRecipeBook|HasRecipeBook()]]&lt;br /&gt;
|[[LUA:HasRecovered|HasRecovered()]]&lt;br /&gt;
|[[LUA:HasSpellEffect|HasSpellEffect()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Interrupt|Interrupt()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:IsAlive|IsAlive()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:IsBehind|IsBehind()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:IsBindAllowed|IsBindAllowed()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:IsCasting|IsCasting()]]&lt;br /&gt;
|[[LUA:IsEntity|IsEntity()]]&lt;br /&gt;
|[[LUA:IsEpic|IsEpic()]]&lt;br /&gt;
|[[LUA:IsFlanking|IsFlanking()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:IsFollowing|IsFollowing()]]&lt;br /&gt;
|[[LUA:IsGateAllowed|IsGateAllowed()]]&lt;br /&gt;
|[[LUA:IsGroundSpawn|IsGroundSpawn()]]&lt;br /&gt;
|[[LUA:IsHeroic|IsHeroic()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:IsInCombat|IsInCombat()]]&lt;br /&gt;
|[[LUA:IsInvis|IsInvis()]]&lt;br /&gt;
|[[LUA:IsMezzed|IsMezzed()]]&lt;br /&gt;
|[[LUA:IsMezzedOrStunned|IsMezzedOrStunned()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:IsNight|IsNight()]]&lt;br /&gt;
|[[LUA:IsOnAutoMount|IsOnAutoMount()]]&lt;br /&gt;
|[[LUA:IsPlayer|IsPlayer()]]&lt;br /&gt;
|[[LUA:IsPet|IsPet()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:IsStealthed|IsStealthed()]]&lt;br /&gt;
|[[LUA:IsStunned|IsStunned()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:KillSpawn|KillSpawn()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:KillSpawnByDistance|KillSpawnByDistance()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Knockback|Knockback()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:LastSpellAttackHit|LastSpellAttackHit()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:ModifyHP|ModifyHP()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:ModifyPower|ModifyPower()]]	&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:MovementLoopAddLocation|MovementLoopAddLocation()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:MoveToLocation|MoveToLocation()]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:OfferQuest|OfferQuest()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:PlayAnimation|PlayAnimation()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:PlayFlavor|PlayFlavor()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:PlaySound|PlaySound()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:PlayVoice|PlayVoice()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:ProcDamage|ProcDamage()]]&lt;br /&gt;
|[[LUA:ProcessSpell|ProcessSpell()]]&lt;br /&gt;
|[[LUA:ProcessMelee|ProcessMelee()]]&lt;br /&gt;
|[[LUA:ProvidesQuest|ProvidesQuest()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:PerformCameraShake|PerformCameraShake()]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:QuestIsComplete|QuestIsComplete()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:QuestReturnNPC|QuestReturnNPC()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:QuestStepIsComplete|QuestStepIsComplete()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:RegisterQuest|RegisterQuest()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:RemoveCoin|RemoveCoin()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:RemoveControlEffect|RemoveControlEffect()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:RemoveImmunitySpell|RemoveImmunitySpell()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:RemoveInvis|RemoveInvis()]]&lt;br /&gt;
|[[LUA:RemoveItem|RemoveItem()]]&lt;br /&gt;
|[[LUA:RemoveLootItem|RemoveLootItem()]]&lt;br /&gt;
|[[LUA:RemoveProc|RemoveProc()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:RemoveQuestStep|RemoveQuestStep()]]&lt;br /&gt;
|[[LUA:RemoveSkillBonus|RemoveSkillBonus()]]&lt;br /&gt;
|[[LUA:RemoveSpawnAccess|RemoveSpawnAccess()]]&lt;br /&gt;
|[[LUA:RemoveSpawnIDAccess|RemoveSpawnIDAccess()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:RemoveSpellBonus|RemoveSpellBonus()]]&lt;br /&gt;
|[[LUA:RemoveStealth|RemoveStealth()]]&lt;br /&gt;
|[[LUA:RemoveThreatTransfer|RemoveThreatTransfer()]]&lt;br /&gt;
|[[LUA:RemoveTriggerFromSpell|RemoveTriggerFromSpell()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:RemoveWard|RemoveWard()]]&lt;br /&gt;
|[[LUA:ResetIllusion|ResetIllusion()]]&lt;br /&gt;
|[[LUA:ResetQuestStep|ResetQuestStep()]]&lt;br /&gt;
|[[LUA:Resurrect|Resurrect()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:Runback|Runback()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Say|Say()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:SayOOC|SayOOC()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:SendMessage|SendMessage()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:SendOptionWindow|SendOptionWindow()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SendPopUpMessage|SendPopUpMessage()]]&lt;br /&gt;
|[[LUA:SetAdventureClass|SetAdventureClass()]]&lt;br /&gt;
|[[LUA:SetAgi|SetAgi()]]	&lt;br /&gt;
|[[LUA:SetAgiBase|SetAgiBase()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetBrainTick|SetBrainTick()]]&lt;br /&gt;
|[[LUA:SetCompletedDescription|SetCompletedDescription()]]&lt;br /&gt;
|[[LUA:SetCompleteFlag|SetCompleteFlag()]]&lt;br /&gt;
|[[LUA:SetFailureTimer|SetFailureTimer()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetFollowTarget|SetFollowTarget()]]&lt;br /&gt;
|[[LUA:SetGridID|SetGridID()]]&lt;br /&gt;
|[[LUA:SetHeading|SetHeading()]]&lt;br /&gt;
|[[LUA:SetHP|SetHP()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetIllusion|SetIllusion()]]&lt;br /&gt;
|[[LUA:SetInCombat|SetInCombat()]]&lt;br /&gt;
|[[LUA:SetInt|SetInt()]]&lt;br /&gt;
|[[LUA:SetIntBase|SetIntBase()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetItemCount|SetItemCount()]]&lt;br /&gt;
|[[LUA:SetLocationProximityFunction|SetLocationProximityFunction()]]&lt;br /&gt;
|[[LUA:SetLootCoin|SetLootCoin()]]&lt;br /&gt;
|[[LUA:SetLuaBrain|SetLuaBrain()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetMaxHP|SetMaxHP()]]&lt;br /&gt;
|[[LUA:SetMaxHPBase|SetMaxHPBase()]]&lt;br /&gt;
|[[LUA:SetMaxPower|SetMaxPower()]]&lt;br /&gt;
|[[LUA:SetMaxPowerBase|SetMaxPowerBase()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetModelType|SetModelType()]]&lt;br /&gt;
|[[LUA:SetMount|SetMount()]]&lt;br /&gt;
|[[LUA:SetMountColor|SetMountColor()]]&lt;br /&gt;
|[[LUA:SetPlayerLevel|SetPlayerLevel()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetPlayerProximityFunction|SetPlayerProximityFunction()]]&lt;br /&gt;
|[[LUA:SetPlayerHistory|SetPlayerHistory()]]&lt;br /&gt;
|[[LUA:SetPosition|SetPosition()]]&lt;br /&gt;
|[[LUA:SetPower|SetPower()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetQuestCompleteAction|SetQuestCompleteAction()]]&lt;br /&gt;
|[[LUA:SetQuestFeatherColor|SetQuestFeatherColor()]]&lt;br /&gt;
|[[LUA:SetQuestFlags|SetQuestFlags()]]&lt;br /&gt;
|[[LUA:SetQuestPrereqLevel|SetQuestPrereqLevel()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetQuestRepeatable|SetQuestRepeatable()]]&lt;br /&gt;
|[[LUA:SetQuestRewardComment|SetQuestRewardComment()]]&lt;br /&gt;
|[[LUA:SetQuestRewardExp|SetQuestRewardExp()]]	&lt;br /&gt;
|[[LUA:SetQuestRewardStatus|SetQuestRewardStatus()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetQuestTimer|SetQuestTimer()]]&lt;br /&gt;
|[[LUA:SetQuestTimerComplete|SetQuestTimerComplete()]]&lt;br /&gt;
|[[LUA:SetQuestYellow|SetQuestYellow()]]&lt;br /&gt;
|[[LUA:SetRequiredHistory|SetRequiredHistory()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetRequiredQuest|SetRequiredQuest()]]&lt;br /&gt;
|[[LUA:SetServerControlFlag|SetServerControlFlag()]]&lt;br /&gt;
|[[LUA:SetServerVariable|SetServerVariable()]]&lt;br /&gt;
|[[LUA:SetSkillMaxValue|SetSkillMaxValue()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetSkillValue|SetSkillValue()]]&lt;br /&gt;
|[[LUA:SetSpawnAnimation|SetSpawnAnimation()]]&lt;br /&gt;
|[[LUA:SetSpeed|SetSpeed()]]&lt;br /&gt;
|[[LUA:SetSpeedMultiplier|SetSpeedMultiplier()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetSpellList|SetSpellList()]]&lt;br /&gt;
|[[LUA:SetSpellSnareValue|SetSpellSnareValue()]]&lt;br /&gt;
|[[LUA:SetSpellTriggerCount|SetSpellTriggerCount()]]&lt;br /&gt;
|[[LUA:SetSta|SetSta()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetStaBase|SetStaBase()]]&lt;br /&gt;
|[[LUA:SetStepComplete|SetStepComplete()]]&lt;br /&gt;
|[[LUA:SetStepFailed|SetStepFailed()]]&lt;br /&gt;
|[[LUA:SetStr|SetStr()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetStrBase|SetStrBase()]]&lt;br /&gt;
|[[LUA:SetSuccessTimer|SetSuccessTimer()]]&lt;br /&gt;
|[[LUA:SetTarget|SetTarget()]]&lt;br /&gt;
|[[LUA:SetTempVariable|SetTempVariable()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetTradeskillClass|SetTradeskillClass()]]&lt;br /&gt;
|[[LUA:SetTradeskillLevel|SetTradeskillLevel()]]&lt;br /&gt;
|[[LUA:SetVision|SetVision()]]&lt;br /&gt;
|[[LUA:SetWis|SetWis()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetWisBase|SetWisBase()]]&lt;br /&gt;
|[[LUA:Shout|Shout()]]&lt;br /&gt;
|[[LUA:SpawnByLocationID|SpawnByLocationID()]]&lt;br /&gt;
|[[LUA:SpawnMob|SpawnMob()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SpawnMove|SpawnMove()]]&lt;br /&gt;
|[[LUA:SpawnSet|SpawnSet()]]&lt;br /&gt;
|[[LUA:SpawnSetByDistance|SpawnSetByDistance()]]&lt;br /&gt;
|[[LUA:SpellDamage|SpellDamage()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SpellHeal|SpellHeal()]]&lt;br /&gt;
|[[LUA:StartAutoMount|StartAutoMount()]]&lt;br /&gt;
|[[LUA:StartConversation|StartConversation()]]&lt;br /&gt;
|[[LUA:StartDialogConversation|StartDialogConversation()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:StartHeroicOpportunity|StartHeroicOpportunity()]]&lt;br /&gt;
|[[LUA:Stealth|Stealth()]]&lt;br /&gt;
|[[LUA:SummonCosmeticPet|SummonCosmeticPet()]]&lt;br /&gt;
|[[LUA:SummonDeityPet|SummonDeityPet()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SummonDumbFirePet|SummonDumbFirePet()]]&lt;br /&gt;
|[[LUA:SummonItem|SummonItem()]]&lt;br /&gt;
|[[LUA:SummonPet|SummonPet()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:ToggleFollow|ToggleFollow()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:ToggleTracking|ToggleTracking()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:UpdateQuestDescription|UpdateQuestDescription()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:UpdateQuestStepDescription|UpdateQuestStepDescription()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:UpdateQuestTaskGroupDescription|UpdateQuestTaskGroupDescription()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:UpdateQuestZone|UpdateQuestZone()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:UseWidget|UseWidget()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Zone|Zone()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:SetMount&amp;diff=8213</id>
		<title>LUA:SetMount</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:SetMount&amp;diff=8213"/>
		<updated>2019-11-15T18:12:44Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: /* About */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About == &lt;br /&gt;
&lt;br /&gt;
Sets a player or npcs mount using the model ID. So far this only seems to work on specific mount models.&lt;br /&gt;
&lt;br /&gt;
usage&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
SetMount(Target, 1369)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:SetMount&amp;diff=8212</id>
		<title>LUA:SetMount</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:SetMount&amp;diff=8212"/>
		<updated>2019-11-15T18:12:23Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: /* About */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About == &lt;br /&gt;
&lt;br /&gt;
Sets a player or npcs mount using the model ID. So far this only seems to work on specific mount models.&lt;br /&gt;
usage&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Function Cast&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
SetMount(Target, 1369)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:SetMount&amp;diff=8211</id>
		<title>LUA:SetMount</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:SetMount&amp;diff=8211"/>
		<updated>2019-11-15T18:11:27Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: /* About */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About == &lt;br /&gt;
&lt;br /&gt;
Sets a player or npcs mount using the model ID. So far this only seems to work on specific mount models.&lt;br /&gt;
usage&lt;br /&gt;
/pre&lt;br /&gt;
Function Cast&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
SetMount(Target, 1369)&lt;br /&gt;
/pre&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:SetSpeedMultiplier&amp;diff=8210</id>
		<title>LUA:SetSpeedMultiplier</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:SetSpeedMultiplier&amp;diff=8210"/>
		<updated>2019-11-12T01:03:33Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: /* LUA Functions: SetSpeedMultiplier() */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: SetSpeedMultiplier() =&lt;br /&gt;
Sets the speed multiplier for the given target&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
SetSpeedMultiplier(param1, param2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
; Required - ''param1'' (Spawn), ''param2'' (float)&lt;br /&gt;
: ''param1'' is the spawn who's speed multiplier we are setting&lt;br /&gt;
: ''param2'' is the value to set the speed multiplier to&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    SetSpeedMultiplier(Target, 0)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function remove(Caster, Target)&lt;br /&gt;
    SetSpeedMultiplier(Target, 1)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This spell will root the target and return speed to normal when it fades&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
To return speed to normal set the multiplier to 1&lt;br /&gt;
if using for a slow spell effect think of it as 0 = stopped 1 = full speed&lt;br /&gt;
&lt;br /&gt;
Example: Slows target by 75%&lt;br /&gt;
&amp;lt;pre&amp;gt;function cast(Caster, Target)&lt;br /&gt;
    SetSpeedMultiplier(Target, 0.25)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:SetSpeedMultiplier&amp;diff=8209</id>
		<title>LUA:SetSpeedMultiplier</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:SetSpeedMultiplier&amp;diff=8209"/>
		<updated>2019-11-12T01:02:59Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: /* LUA Functions: SetSpeedMultiplier() */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions: SetSpeedMultiplier() =&lt;br /&gt;
Sets the speed multiplier for the given target&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
SetSpeedMultiplier(param1, param2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Parameters ====&lt;br /&gt;
; Required - ''param1'' (Spawn), ''param2'' (float)&lt;br /&gt;
: ''param1'' is the spawn who's speed multiplier we are setting&lt;br /&gt;
: ''param2'' is the value to set the speed multiplier to&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    SetSpeedMultiplier(Target, 0)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
function remove(Caster, Target)&lt;br /&gt;
    SetSpeedMultiplier(Target, 1)&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This spell will root the target and return speed to normal when it fades&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
To return speed to normal set the multiplier to 1&lt;br /&gt;
if using for a slow spell effect think of it as 0 = stopped 1 = full speed&lt;br /&gt;
&lt;br /&gt;
Example: Slows target by 75%&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    SetSpeedMultiplier(Target, 0.25)&lt;br /&gt;
end&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:Evac&amp;diff=8208</id>
		<title>LUA:Evac</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:Evac&amp;diff=8208"/>
		<updated>2019-11-05T04:13:38Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: /* LUA Functions:Evac() */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions:Evac() =&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    Evac()&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:Evac&amp;diff=8207</id>
		<title>LUA:Evac</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:Evac&amp;diff=8207"/>
		<updated>2019-11-05T04:12:06Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: Created page with &amp;quot;= LUA Functions:Evac() =  function cast(Caster, Target)     Evac() end&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= LUA Functions:Evac() =&lt;br /&gt;
&lt;br /&gt;
function cast(Caster, Target)&lt;br /&gt;
    Evac()&lt;br /&gt;
end&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
	<entry>
		<id>https://oldwiki.eq2classic.com/index.php?title=LUA:AllFunctions&amp;diff=8206</id>
		<title>LUA:AllFunctions</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.eq2classic.com/index.php?title=LUA:AllFunctions&amp;diff=8206"/>
		<updated>2019-11-05T04:10:04Z</updated>

		<summary type="html">&lt;p&gt;Neatz09: /* EQ2Emulator: All LUA Functions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PageHeaderChild|LUA|AllFunctions}}&lt;br /&gt;
= EQ2Emulator: All LUA Functions =&lt;br /&gt;
This is a list of all the LUA functions currently in EQ2Emu.&lt;br /&gt;
&lt;br /&gt;
== A ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:AddCoin|AddCoin()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:AddControlEffect|AddControlEffect()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:AddConversationOption|AddConversationOption()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:AddHate|AddHate()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddImmunitySpell|AddImmunitySpell()]]&lt;br /&gt;
|[[LUA:AddLanguage|AddLanguage()]]&lt;br /&gt;
|[[LUA:AddLootCoin|AddLootCoin()]]&lt;br /&gt;
|[[LUA:AddLootItem|AddLootItem()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddMultiFloorLift|AddMultiFloorLift()]]&lt;br /&gt;
|[[LUA:AddOptionWindowOption|AddOptionWindowOption()]]&lt;br /&gt;
|[[LUA:AddPrimaryEntityCommand|AddPrimaryEntityCommand()]]&lt;br /&gt;
|[[LUA:AddProc|AddProc()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestPrereqClass|AddQuestPrereqClass()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqFaction|AddQuestPrereqFaction()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqItem|AddQuestPrereqItem()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqModelType|AddQuestPrereqModelType()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestPrereqQuest|AddQuestPrereqQuest()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqRace|AddQuestPrereqRace()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqTradeskillClass|AddQuestPrereqTradeskillClass()]]&lt;br /&gt;
|[[LUA:AddQuestPrereqTradeskillLevel|AddQuestPrereqTradeskillLevel()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestRewardCoin|AddQuestRewardCoin()]]&lt;br /&gt;
|[[LUA:AddQuestRewardFaction|AddQuestRewardFaction()]]&lt;br /&gt;
|[[LUA:AddQuestRewardItem|AddQuestRewardItem()]]&lt;br /&gt;
|[[LUA:AddQuestSelectableRewardItem|AddQuestSelectableRewardItem()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestStep|AddQuestStep()]]&lt;br /&gt;
|[[LUA:AddQuestStepChat|AddQuestStepChat()]]&lt;br /&gt;
|[[LUA:AddQuestStepCompleteAction|AddQuestStepCompleteAction()]]&lt;br /&gt;
|[[LUA:AddQuestStepCraft|AddQuestStepCraft()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestStepFailureAction|AddQuestStepFailureAction()]]&lt;br /&gt;
|[[LUA:AddQuestStepHarvest|AddQuestStepHarvest()]]&lt;br /&gt;
|[[LUA:AddQuestStepKill|AddQuestStepKill()]]&lt;br /&gt;
|[[LUA:AddQuestStepLocation|AddQuestStepLocation()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddQuestStepObtainItem|AddQuestStepObtainItem()]]&lt;br /&gt;
|[[LUA:AddQuestStepProgressAction|AddQuestStepProgressAction()]]&lt;br /&gt;
|[[LUA:AddQuestStepSpell|AddQuestStepSpell()]]&lt;br /&gt;
|[[LUA:AddSkillBonus|AddSkillBonus()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddSpawnAccess|AddSpawnAccess()]]&lt;br /&gt;
|[[LUA:AddSpawnIDAccess|AddSpawnIDAccess()]]&lt;br /&gt;
|[[LUA:AddSpawnSpellBonus|AddSpawnSpellBonus()]]&lt;br /&gt;
|[[LUA:AddSpellBonus|AddSpellBonus()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddSpellBookEntry|AddSpellBookEntry()]]&lt;br /&gt;
|[[LUA:AddSpellTimer|AddSpellTimer()]]&lt;br /&gt;
|[[LUA:AddStepProgress|AddStepProgress()]]&lt;br /&gt;
|[[LUA:AddThreatTransfer|AddThreatTransfer()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:AddTimer|AddTimer()]]&lt;br /&gt;
|[[LUA:AddToWard|AddToWard()]]&lt;br /&gt;
|[[LUA:AddTransportSpawn|AddTransportSpawn()]]&lt;br /&gt;
|[[LUA:AddWard|AddWard()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:ApplySpellVisual|ApplySpellVisual()]]&lt;br /&gt;
|[[LUA:Attack|Attack()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== B ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Bind|Bind()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:BlurVision|BlurVision()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:BreatheUnderwater|BreatheUnderwater()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== C ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:CancelSpell|CancelSpell()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:CanHarvest|CanHarvest()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:CanReceiveQuest|CanReceiveQuest()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:CastEntityCommand|CastEntityCommand()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:CastSpell|CastSpell()]]&lt;br /&gt;
|[[LUA:Charm|Charm()]]&lt;br /&gt;
|[[LUA:CheckRaceType|CheckRaceType()]]&lt;br /&gt;
|[[LUA:ClearEncounter|ClearEncounter()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:ClearHate|ClearHate()]]&lt;br /&gt;
|[[LUA:CloseConversation|CloseConversation()]]&lt;br /&gt;
|[[LUA:CreateOptionWindow|CreateOptionWindow()]]&lt;br /&gt;
|[[LUA:CloseItemConversation|CloseItemConversation()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:CompareSpawns|CompareSpawns()]]&lt;br /&gt;
|[[LUA:CopySpawnAppearance|CopySpawnAppearance()]]&lt;br /&gt;
|[[LUA:CreateConversation|CreateConversation()]]&lt;br /&gt;
|[[LUA:CureByControlEffect|CureByControlEffect()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:CureByType|CureByType()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== D ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Despawn|Despawn()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:DismissPet|DismissPet()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== E ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Emote|Emote()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:EndAutoMount|EndAutoMount()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Evac|Evac()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== F ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:FaceTarget|FaceTarget()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== G ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Gate|Gate()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:GetAgi|GetAgi()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:GetAgiBase|GetAgiBase()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:GetCharmedPet|GetCharmedPet()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetArchetypeName|GetArchetypeName()]]&lt;br /&gt;
|[[LUA:GetClass|GetClass()]]&lt;br /&gt;
|[[LUA:GetClassName|GetClassName()]]&lt;br /&gt;
|[[LUA:GetClientVersion|GetClientVersion()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetCoinMessage|GetCoinMessage()]]&lt;br /&gt;
|[[LUA:GetCosmeticPet|GetCosmeticPet()]]&lt;br /&gt;
|[[LUA:GetCurrentZoneSafeLocation|GetCurrentZoneSafeLocation()]]&lt;br /&gt;
|[[LUA:GetDeityPet|GetDeityPet()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetDistance|GetDistance()]]&lt;br /&gt;
|[[LUA:GetEncounter|GetEncounter()]]&lt;br /&gt;
|[[LUA:GetEncounterSize|GetEncounterSize()]]&lt;br /&gt;
|[[LUA:GetEquippedItemByID|GetEquippedItemByID()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetEquippedItemBySlot|GetEquippedItemBySlot()]]&lt;br /&gt;
|[[LUA:GetFactionAmount|GetFactionAmount()]]&lt;br /&gt;
|[[LUA:GetFollowTarget|GetFollowTarget()]]&lt;br /&gt;
|[[LUA:GetGender|GetGender()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetGroup|GetGroup()]]&lt;br /&gt;
|[[LUA:GetHateList|GetHateList()]]&lt;br /&gt;
|[[LUA:GetHeading|GetHeading()]]&lt;br /&gt;
|[[LUA:GetHP|GetHP()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetInt|GetInt()]]&lt;br /&gt;
|[[LUA:GetIntBase|GetIntBase()]]&lt;br /&gt;
|[[LUA:GetItemByID|GetItemByID()]]&lt;br /&gt;
|[[LUA:GetItemCount|GetItemCount()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetItemID|GetItemID()]]&lt;br /&gt;
|[[LUA:GetItemSkillReq|GetItemSkillReq()]]&lt;br /&gt;
|[[LUA:GetItemType|GetItemType()]]&lt;br /&gt;
|[[LUA:GetLevel|GetLevel()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetLootCoin|GetLootCoin()]]&lt;br /&gt;
|[[LUA:GetMaxHP|GetMaxHP()]]&lt;br /&gt;
|[[LUA:GetMaxHPBase|GetMaxHPBase()]]&lt;br /&gt;
|[[LUA:GetMaxPower|GetMaxPower()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetMaxPowerBase|GetMaxPowerBase()]]&lt;br /&gt;
|[[LUA:GetModelType|GetModelType()]]&lt;br /&gt;
|[[LUA:GetMostHated|GetMostHated()]]&lt;br /&gt;
|[[LUA:GetMount|GetMount()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetName|GetName()]]&lt;br /&gt;
|[[LUA:GetOrigX|GetOrigX()]]&lt;br /&gt;
|[[LUA:GetOrigY|GetOrigY()]]&lt;br /&gt;
|[[LUA:GetOrigZ|GetOrigZ()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetOwner|GetOwner()]]&lt;br /&gt;
|[[LUA:GetPet|GetPet()]]&lt;br /&gt;
|[[LUA:GetPlayerHistory|GetPlayerHistory()]]&lt;br /&gt;
|[[LUA:GetPlayersInZone|GetPlayersInZone()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetPower|GetPower()]]&lt;br /&gt;
|[[LUA:GetQuest|GetQuest()]]&lt;br /&gt;
|[[LUA:GetQuestCompleteCount|GetQuestCompleteCount()]]&lt;br /&gt;
|[[LUA:GetQuestFlags|GetQuestFlags()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetQuestStep|GetQuestStep()]]&lt;br /&gt;
|[[LUA:GetQuestStepProgress|GetQuestStepProgress()]]&lt;br /&gt;
|[[LUA:GetRace|GetRace()]]&lt;br /&gt;
|[[LUA:GetRaceBaseType|GetRaceBaseType()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetRaceType|GetRaceType()]]&lt;br /&gt;
|[[LUA:GetRaceName|GetRaceName()]]&lt;br /&gt;
|[[LUA:GetRunbackDistance|GetRunbackDistance()]]&lt;br /&gt;
|[[LUA:GetServerVariable|GetServerVariable()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetSkill|GetSkill()]]&lt;br /&gt;
|[[LUA:GetSkillMaxValue|GetSkillMaxValue()]]&lt;br /&gt;
|[[LUA:GetSkillName|GetSkillName()]]&lt;br /&gt;
|[[LUA:GetSkillValue|GetSkillValue()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetSpawn|GetSpawn()]]&lt;br /&gt;
|[[LUA:GetSpawnByGroupID|GetSpawnByGroupID()]]&lt;br /&gt;
|[[LUA:GetSpawnByLocationID|GetSpawnByLocationID()]]&lt;br /&gt;
|[[LUA:GetSpawnGroupID|GetSpawnGroupID()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetSpawnID|GetSpawnID()]]&lt;br /&gt;
|[[LUA:GetSpawnLocationID|GetSpawnLocationID()]]&lt;br /&gt;
|[[LUA:GetSpawnLocationPlacementID|GetSpawnLocationPlacementID()]]&lt;br /&gt;
|[[LUA:GetSpeed|GetSpeed()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetSpellTriggerCount|GetSpellTriggerCount()]]&lt;br /&gt;
|[[LUA:GetSta|GetSta()]]&lt;br /&gt;
|[[LUA:GetStaBase|GetStaBase()]]&lt;br /&gt;
|[[LUA:GetStr|GetStr()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetStrBase|GetStrBase()]]&lt;br /&gt;
|[[LUA:GetTarget|GetTarget()]]&lt;br /&gt;
|[[LUA:GetTaskGroupStep|GetTaskGroupStep()]]&lt;br /&gt;
|[[LUA:GetTempVariable|GetTempVariable()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetTradeskillClass|GetTradeskillClass()]]&lt;br /&gt;
|[[LUA:GetTradeskillClassName|GetTradeskillClassName()]]&lt;br /&gt;
|[[LUA:GetTradeskillLevel|GetTradeskillLevel()]]&lt;br /&gt;
|[[LUA:GetVariableValue|GetVariableValue()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetWardAmountLeft|GetWardAmountLeft()]]&lt;br /&gt;
|[[LUA:GetWis|GetWis()]]&lt;br /&gt;
|[[LUA:GetWisBase|GetWisBase()]]&lt;br /&gt;
|[[LUA:GetX|GetX()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetY|GetY()]]&lt;br /&gt;
|[[LUA:GetZ|GetZ()]]&lt;br /&gt;
|[[LUA:GetZone|GetZone()]]&lt;br /&gt;
|[[LUA:GetZoneID|GetZoneID()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:GetZoneName|GetZoneName()]]&lt;br /&gt;
|[[LUA:GiveLoot|GiveLoot()]]&lt;br /&gt;
|[[LUA:GiveQuestItem|GiveQuestItem()]]&lt;br /&gt;
|[[LUA:GiveQuestReward|GiveQuestReward()]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== H ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:HandInCollections|HandInCollections()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Harvest|Harvest()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:HasCollectionsToHandIn|HasCollectionsToHandIn()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:HasCompletedQuest|HasCompletedQuest()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:HasFreeSlot|HasFreeSlot()]]&lt;br /&gt;
|[[LUA:HasGroup|HasGroup()]]&lt;br /&gt;
|[[LUA:HasItem|HasItem()]]&lt;br /&gt;
|[[LUA:HasLanguage|HasLanguage()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:HasMoved|HasMoved()]]&lt;br /&gt;
|[[LUA:HasPendingLootItem|HasPendingLootItem()]]&lt;br /&gt;
|[[LUA:HasPendingLoot|HasPendingLoot()]]&lt;br /&gt;
|[[LUA:HasQuest|HasQuest()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:HasRecipeBook|HasRecipeBook()]]&lt;br /&gt;
|[[LUA:HasRecovered|HasRecovered()]]&lt;br /&gt;
|[[LUA:HasSpellEffect|HasSpellEffect()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== I ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Interrupt|Interrupt()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:IsAlive|IsAlive()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:IsBehind|IsBehind()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:IsBindAllowed|IsBindAllowed()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:IsCasting|IsCasting()]]&lt;br /&gt;
|[[LUA:IsEntity|IsEntity()]]&lt;br /&gt;
|[[LUA:IsEpic|IsEpic()]]&lt;br /&gt;
|[[LUA:IsFlanking|IsFlanking()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:IsFollowing|IsFollowing()]]&lt;br /&gt;
|[[LUA:IsGateAllowed|IsGateAllowed()]]&lt;br /&gt;
|[[LUA:IsGroundSpawn|IsGroundSpawn()]]&lt;br /&gt;
|[[LUA:IsHeroic|IsHeroic()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:IsInCombat|IsInCombat()]]&lt;br /&gt;
|[[LUA:IsInvis|IsInvis()]]&lt;br /&gt;
|[[LUA:IsMezzed|IsMezzed()]]&lt;br /&gt;
|[[LUA:IsMezzedOrStunned|IsMezzedOrStunned()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:IsNight|IsNight()]]&lt;br /&gt;
|[[LUA:IsOnAutoMount|IsOnAutoMount()]]&lt;br /&gt;
|[[LUA:IsPlayer|IsPlayer()]]&lt;br /&gt;
|[[LUA:IsPet|IsPet()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:IsStealthed|IsStealthed()]]&lt;br /&gt;
|[[LUA:IsStunned|IsStunned()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== K ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:KillSpawn|KillSpawn()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:KillSpawnByDistance|KillSpawnByDistance()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Knockback|Knockback()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== L ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:LastSpellAttackHit|LastSpellAttackHit()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== M ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:ModifyHP|ModifyHP()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:ModifyPower|ModifyPower()]]	&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:MovementLoopAddLocation|MovementLoopAddLocation()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:MoveToLocation|MoveToLocation()]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== O ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:OfferQuest|OfferQuest()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== P ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:PlayAnimation|PlayAnimation()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:PlayFlavor|PlayFlavor()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:PlaySound|PlaySound()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:PlayVoice|PlayVoice()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:ProcDamage|ProcDamage()]]&lt;br /&gt;
|[[LUA:ProcessSpell|ProcessSpell()]]&lt;br /&gt;
|[[LUA:ProcessMelee|ProcessMelee()]]&lt;br /&gt;
|[[LUA:ProvidesQuest|ProvidesQuest()]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Q ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:QuestIsComplete|QuestIsComplete()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:QuestReturnNPC|QuestReturnNPC()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:QuestStepIsComplete|QuestStepIsComplete()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== R ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:RegisterQuest|RegisterQuest()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:RemoveCoin|RemoveCoin()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:RemoveControlEffect|RemoveControlEffect()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:RemoveImmunitySpell|RemoveImmunitySpell()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:RemoveInvis|RemoveInvis()]]&lt;br /&gt;
|[[LUA:RemoveItem|RemoveItem()]]&lt;br /&gt;
|[[LUA:RemoveLootItem|RemoveLootItem()]]&lt;br /&gt;
|[[LUA:RemoveProc|RemoveProc()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:RemoveQuestStep|RemoveQuestStep()]]&lt;br /&gt;
|[[LUA:RemoveSkillBonus|RemoveSkillBonus()]]&lt;br /&gt;
|[[LUA:RemoveSpawnAccess|RemoveSpawnAccess()]]&lt;br /&gt;
|[[LUA:RemoveSpawnIDAccess|RemoveSpawnIDAccess()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:RemoveSpellBonus|RemoveSpellBonus()]]&lt;br /&gt;
|[[LUA:RemoveStealth|RemoveStealth()]]&lt;br /&gt;
|[[LUA:RemoveThreatTransfer|RemoveThreatTransfer()]]&lt;br /&gt;
|[[LUA:RemoveTriggerFromSpell|RemoveTriggerFromSpell()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:RemoveWard|RemoveWard()]]&lt;br /&gt;
|[[LUA:ResetIllusion|ResetIllusion()]]&lt;br /&gt;
|[[LUA:ResetQuestStep|ResetQuestStep()]]&lt;br /&gt;
|[[LUA:Resurrect|Resurrect()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:Runback|Runback()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== S ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Say|Say()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:SayOOC|SayOOC()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:SendMessage|SendMessage()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:SendOptionWindow|SendOptionWindow()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SendPopUpMessage|SendPopUpMessage()]]&lt;br /&gt;
|[[LUA:SetAdventureClass|SetAdventureClass()]]&lt;br /&gt;
|[[LUA:SetAgi|SetAgi()]]	&lt;br /&gt;
|[[LUA:SetAgiBase|SetAgiBase()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetBrainTick|SetBrainTick()]]&lt;br /&gt;
|[[LUA:SetCompletedDescription|SetCompletedDescription()]]&lt;br /&gt;
|[[LUA:SetCompleteFlag|SetCompleteFlag()]]&lt;br /&gt;
|[[LUA:SetFailureTimer|SetFailureTimer()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetFollowTarget|SetFollowTarget()]]&lt;br /&gt;
|[[LUA:SetGridID|SetGridID()]]&lt;br /&gt;
|[[LUA:SetHeading|SetHeading()]]&lt;br /&gt;
|[[LUA:SetHP|SetHP()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetIllusion|SetIllusion()]]&lt;br /&gt;
|[[LUA:SetInCombat|SetInCombat()]]&lt;br /&gt;
|[[LUA:SetInt|SetInt()]]&lt;br /&gt;
|[[LUA:SetIntBase|SetIntBase()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetItemCount|SetItemCount()]]&lt;br /&gt;
|[[LUA:SetLocationProximityFunction|SetLocationProximityFunction()]]&lt;br /&gt;
|[[LUA:SetLootCoin|SetLootCoin()]]&lt;br /&gt;
|[[LUA:SetLuaBrain|SetLuaBrain()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetMaxHP|SetMaxHP()]]&lt;br /&gt;
|[[LUA:SetMaxHPBase|SetMaxHPBase()]]&lt;br /&gt;
|[[LUA:SetMaxPower|SetMaxPower()]]&lt;br /&gt;
|[[LUA:SetMaxPowerBase|SetMaxPowerBase()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetModelType|SetModelType()]]&lt;br /&gt;
|[[LUA:SetMount|SetMount()]]&lt;br /&gt;
|[[LUA:SetMountColor|SetMountColor()]]&lt;br /&gt;
|[[LUA:SetPlayerLevel|SetPlayerLevel()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetPlayerProximityFunction|SetPlayerProximityFunction()]]&lt;br /&gt;
|[[LUA:SetPlayerHistory|SetPlayerHistory()]]&lt;br /&gt;
|[[LUA:SetPosition|SetPosition()]]&lt;br /&gt;
|[[LUA:SetPower|SetPower()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetQuestCompleteAction|SetQuestCompleteAction()]]&lt;br /&gt;
|[[LUA:SetQuestFeatherColor|SetQuestFeatherColor()]]&lt;br /&gt;
|[[LUA:SetQuestFlags|SetQuestFlags()]]&lt;br /&gt;
|[[LUA:SetQuestPrereqLevel|SetQuestPrereqLevel()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetQuestRepeatable|SetQuestRepeatable()]]&lt;br /&gt;
|[[LUA:SetQuestRewardComment|SetQuestRewardComment()]]&lt;br /&gt;
|[[LUA:SetQuestRewardExp|SetQuestRewardExp()]]	&lt;br /&gt;
|[[LUA:SetQuestRewardStatus|SetQuestRewardStatus()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetQuestTimer|SetQuestTimer()]]&lt;br /&gt;
|[[LUA:SetQuestTimerComplete|SetQuestTimerComplete()]]&lt;br /&gt;
|[[LUA:SetQuestYellow|SetQuestYellow()]]&lt;br /&gt;
|[[LUA:SetRequiredHistory|SetRequiredHistory()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetRequiredQuest|SetRequiredQuest()]]&lt;br /&gt;
|[[LUA:SetServerControlFlag|SetServerControlFlag()]]&lt;br /&gt;
|[[LUA:SetServerVariable|SetServerVariable()]]&lt;br /&gt;
|[[LUA:SetSkillMaxValue|SetSkillMaxValue()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetSkillValue|SetSkillValue()]]&lt;br /&gt;
|[[LUA:SetSpawnAnimation|SetSpawnAnimation()]]&lt;br /&gt;
|[[LUA:SetSpeed|SetSpeed()]]&lt;br /&gt;
|[[LUA:SetSpeedMultiplier|SetSpeedMultiplier()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetSpellList|SetSpellList()]]&lt;br /&gt;
|[[LUA:SetSpellSnareValue|SetSpellSnareValue()]]&lt;br /&gt;
|[[LUA:SetSpellTriggerCount|SetSpellTriggerCount()]]&lt;br /&gt;
|[[LUA:SetSta|SetSta()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetStaBase|SetStaBase()]]&lt;br /&gt;
|[[LUA:SetStepComplete|SetStepComplete()]]&lt;br /&gt;
|[[LUA:SetStepFailed|SetStepFailed()]]&lt;br /&gt;
|[[LUA:SetStr|SetStr()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetStrBase|SetStrBase()]]&lt;br /&gt;
|[[LUA:SetSuccessTimer|SetSuccessTimer()]]&lt;br /&gt;
|[[LUA:SetTarget|SetTarget()]]&lt;br /&gt;
|[[LUA:SetTempVariable|SetTempVariable()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetTradeskillClass|SetTradeskillClass()]]&lt;br /&gt;
|[[LUA:SetTradeskillLevel|SetTradeskillLevel()]]&lt;br /&gt;
|[[LUA:SetVision|SetVision()]]&lt;br /&gt;
|[[LUA:SetWis|SetWis()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SetWisBase|SetWisBase()]]&lt;br /&gt;
|[[LUA:Shout|Shout()]]&lt;br /&gt;
|[[LUA:SpawnByLocationID|SpawnByLocationID()]]&lt;br /&gt;
|[[LUA:SpawnMob|SpawnMob()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SpawnMove|SpawnMove()]]&lt;br /&gt;
|[[LUA:SpawnSet|SpawnSet()]]&lt;br /&gt;
|[[LUA:SpawnSetByDistance|SpawnSetByDistance()]]&lt;br /&gt;
|[[LUA:SpellDamage|SpellDamage()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SpellHeal|SpellHeal()]]&lt;br /&gt;
|[[LUA:StartAutoMount|StartAutoMount()]]&lt;br /&gt;
|[[LUA:StartConversation|StartConversation()]]&lt;br /&gt;
|[[LUA:StartDialogConversation|StartDialogConversation()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:StartHeroicOpportunity|StartHeroicOpportunity()]]&lt;br /&gt;
|[[LUA:Stealth|Stealth()]]&lt;br /&gt;
|[[LUA:SummonCosmeticPet|SummonCosmeticPet()]]&lt;br /&gt;
|[[LUA:SummonDeityPet|SummonDeityPet()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:SummonDumbFirePet|SummonDumbFirePet()]]&lt;br /&gt;
|[[LUA:SummonItem|SummonItem()]]&lt;br /&gt;
|[[LUA:SummonPet|SummonPet()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== T ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:ToggleFollow|ToggleFollow()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:ToggleTracking|ToggleTracking()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== U ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:UpdateQuestDescription|UpdateQuestDescription()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:UpdateQuestStepDescription|UpdateQuestStepDescription()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:UpdateQuestTaskGroupDescription|UpdateQuestTaskGroupDescription()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:UpdateQuestZone|UpdateQuestZone()]]&lt;br /&gt;
|-&lt;br /&gt;
|[[LUA:UseWidget|UseWidget()]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Z ==&lt;br /&gt;
{| style=&amp;quot;width: 100%; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|[[LUA:Zone|Zone()]]&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
| style=&amp;quot;width: 25%&amp;quot;|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Neatz09</name></author>
		
	</entry>
</feed>